Looking for dforce TB dress
Ikyoto
Posts: 1,159
in The Commons
Classic big screen pixie dress that doesn't side down the torso when I run the simulation. Any ideas?

Comments
BUT I'M LAZY!!
I can't fix that.
LOL...
this thread is the best introduction to working with dforce that i've read so far.
:)
j
We live to serveand seve to live.
You know what would be really rad? If we could paint the weight maps on the UV maps like we paint opacity and bump maps. After all, the dforce attributes are in the surfaces tab! I am surprised this is not an option.
That would be very problematic around seams.
Also, while not exactly common practice for artists' models where resource efficiency is usually low priority compared to quality (this is more of a game model thing), it's not completely unknown for models to reuse parts of the UV map for different areas of the model.
Hmmmm, what on earth is a pixie dress?
if it has a separate surface for the bodice or shoulder straps just slide the dynamics slider to zero on that surface after applying a DForce modifier
I think by TB he means Tinkerbell.
TB is presumably Tinkerbell so whatever she flutters about in
Yes.