Figure loaded with shiny/bronze appearance

Hi Guys,

When I load G3F/G8F figure in DAZ Studio(4.10), they appear very bronze/shiny in the viewport.

I tried to search for possible fix, and I found some here

https://download.daz3d.com/forums/discussion/34329/how-to-get-rid-of-loaded-figures-with-bronze-look-and-over-glossy

https://www.daz3d.com/forums/discussion/16634/why-are-my-skin-textures-shiny-gold

I tried to play with Glossy related setting in surfaces, but no result.

Would you please let me know what need to be done to fixed it?

There are no issue in renders, just the textured shaded option in viewport.

Cheers,

Comments

  • FSMCDesignsFSMCDesigns Posts: 12,848

    If it renders fine, then there is nothing to be fixed. Sometimes specialized shaders don't work well in the basic openGL viewport. What view are you using in the viewport? It looks like the cartoon shaded view instead of the texture shaded view.

  • Figures load like this when the Anagenessis shaders are used

  • If it renders fine, then there is nothing to be fixed. Sometimes specialized shaders don't work well in the basic openGL viewport. What view are you using in the viewport? It looks like the cartoon shaded view instead of the texture shaded view.

    Thanks for help.

    I am using textured shaded option in viewport.

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