Figure loaded with shiny/bronze appearance
in The Commons
Hi Guys,
When I load G3F/G8F figure in DAZ Studio(4.10), they appear very bronze/shiny in the viewport.
I tried to search for possible fix, and I found some here
https://www.daz3d.com/forums/discussion/16634/why-are-my-skin-textures-shiny-gold
I tried to play with Glossy related setting in surfaces, but no result.
Would you please let me know what need to be done to fixed it?
There are no issue in renders, just the textured shaded option in viewport.
Cheers,

Comments
If it renders fine, then there is nothing to be fixed. Sometimes specialized shaders don't work well in the basic openGL viewport. What view are you using in the viewport? It looks like the cartoon shaded view instead of the texture shaded view.
Figures load like this when the Anagenessis shaders are used
Thanks for help.
I am using textured shaded option in viewport.