Darling Dress for G3F/G8F not conforming?
maikdecker
Posts: 3,037
in The Commons
I got this dress during the PC+ festival and only tried it out today. As it seems, it is not a conforming dress neither for G3F nor for G8F. There's some poses for two pose sets included, but trying to move the figure's bodyparts leads to them sticking out through the cloth. None of this is mentioned in the promo, so I feel a wee bit miffed.
I don't intend to return this product, but I would appreciated the promo text being changed, so that other potential buyers get a bit more information about what they would be able to do with this dress...

Comments
Not conforming at all, or just the skirt? You could almost certainly apply a dForce modifier to the item, then zero the dynamic stength on the top (hopefully they already have a surface, or you could use a fairly simple weight-map) - though I suspect it would be OK to drape the whole thing.
@Richard Haseltine
Skirt doesn't seem to conform at all top is tight fitting. I have submitted a ticket. I bleieve there is some kind of error since the dress doesn't conform to any poses. If this is intended, it is pretty surprising given the PAs.
yeah, it has issues. I tried adding a dforce modifier to it with an animated timeline and it throws issues every time and the mesh looks corrupted.
The skirt is not conforming per se but does have the movement handles typical of long dresses made before the advent of dForce. When setting it up for dForce the bodice has upper and lower surfaces, I set those to .20 simulation strength and set BEND STIFFNESS on the whole garment to .30 or less for a flawless simulation. All other dForce settings were left at default settings.
Have to try this out. Just applying basic dForce settings always ended in the simulation breaking off (not exploding, but with a simulation error). But if it's just finding the right settings, I could live with that
Though conforming to basic pose changes still would be nice to be had...
It's not like we still live in Vicky 4 times, is it?
Conforming on long dresses has always been a problem, very few (if any) long dresses available are conforming to the extent that they will auto follow poses, hence the skirt handles. This is why when I first started with Studio I started doing the draped morphs to match poses as it can literally take hours to manipulate those long skirts into anything remotely resembling reality. The advent of dForce has made it possible to achieve very realistic draping which is why I have offered instruction for those wishing to use dForce on my pre-dForce garments.
If you use the dress on the figure it was made for you can adjust the skirt using the handles, if you convert the garment to another figure those custom bones are lost.
@Aave Nainen
Thanks for the info and reminder. It's been so long since I used a handle that I plain forgot to look for them.
I had to play around with some more values before it worked. Just using the above still lead to a simulation error.
The low parts of the dress (all starting with skirt) had to be set to BEND STIFFNESS 0.25 and STRETCH STIFFNESS 0.30 to make the dress behave with the poses I tried (just some basic "move that leg forward or to the side" poses)
Seems there's no need to set the upper/lower surfaces to anything but basic values though. Worked for me with and without a change (after the above settings)
And my problem probably is that I got a couple of long dresses for G3F working with leg poses without having to use those handles on G3F before I got this one. Something about expectations I guess...
Still it would be nice to have the info about it being non-conforming and the need to use handles in the promo - not all customers use the forum... and some might even not be able to use the forum for different reasons
Having to use handles and/or morphs for skirts is pretty standard, though - rigging just doesn't cope well with situations where the fabric bridges across unconnected body parts.
If you haven't set the Bend Stiffness lower on the entire garment (not just the skirt) it will affect the simulation. Lower Stretch stiffness can make the skirt mesh kind of behave like melted cheese imo lol.
Seems as I'm late to the party, I must have missed that standard... as mentioned, there's several long dresses in my runtime that work well with poses without handles... so I kinda expected that as the standard, as I don't had any G3F long dresses that needed handles
Seems I got lucky then, 'cause my test turned out pretty nice. I guess it also might depend on the pose used...
Ooooh! I'd really like to know which long dresses you have that work without handles!
I'm always looking to improve my products so if there is a way to weight map and rig a long dress to auto follow poses I want to know more!!
Mea culpa, seems I have been utterly wrong... *blush*
I checked all the candidates that I thought would prove my claim, but failed... Must have been some lucky choice of poses and clothes that lead to my false impression... like when the lower leg isn't moved too much and the dress is just wide enough... it will go with the upper leg, but only that...
Put it down on my limited experience with scenes using clothed females *cough*
Lol, I rather thought this might be the case, thank you very much for coming back to let us know :).