Loading multiple objects/figures into DAZ using scripts
Hi I wanted to write a script to load an item multiple times and shift into a row or array structure. I have winterbrose script tutorials which tells me most I need to know such as how to move the object once it is alreadly loaded and other general scripting info. However I don't know how to load an object or figure. That is what code line to use and methods and syntax. I also don't know what file I would need to point the function or method at to get it to load the figure.
Any help would be appreciated. I don't know whether the winterbrose gaggles and crows tutorial actually has this info or a script to do so. I could purchase this if it would help.
Regards
Ed

Comments
Why not use instancing? Unless you want to modify each item that will save you a great deal of memory.
Anyway, you use DzContentMgr to load items http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/scripting/api_reference/object_index/contentmgr_dz , possibly with some of the file objects to find and identify the target item, though for a single fixed item you can just hard-code the path (using / as the folder separator).
There is a forum for scripting https://www.daz3d.com/forums/categories/daz-script-developer-discussion
Thanks for your interest Richard.
Yes that's just the type of stuff I was after. I will look at in detail and try to write something up and test.
I also note the script forum so I will repost any updates there.
Thanks once again. You can close this one now and I will repost a continuation later in the scripts forum.
Regards
Ed
PS. You are correct about instances. I have actually used a combination of instances and new objects in a current project. This is where I first thought of using a script.