Having trouble saving item as prop. [SOLVED]

AnotherUserNameAnotherUserName Posts: 2,727
edited October 2018 in The Commons

[Hi Everyone,

Im trying to save an item as a prop, specifically, the barrel flash from Polish's AMX Assualt Rifle, https://www.daz3d.com/amx-assault-rifle-and-poses . Heres what im doing.

In Daz,

1. With the rifle loaded, im deleting all the geometry with the exception of the barrel flash. The flash is not a seperate prop for the rifle, it is part of the rifle character itself.

2. After deleting the geometry, I am deleting all of the bones except for the main and the barrel flash.

3. Re-orienting the flash (x,y,z) so the it loads more along the lines of 0,0,0.

4. Converting figure to prop.

5. Saving as Properties Preset.

...Loading...

ERROR : Invalid node selection for "preset_properties" type.

Anyone know what im doing wrong?

Post edited by AnotherUserName on

Comments

  • NorthOf45NorthOf45 Posts: 5,692

    You probably need to save it as Support Asset -> Figure/Prop Assets... first.

  • NorthOf45 said:

    You probably need to save it as Support Asset -> Figure/Prop Assets... first.

    That did it.

    Thanks much!

  • You could also save a Character Preset, or a Scene Subset, and it will embed the asset data. But a Properties preset won't lod an item even if you have it saved as an asset, it is purely for settings.

  • You could also save a Character Preset, or a Scene Subset, and it will embed the asset data. But a Properties preset won't lod an item even if you have it saved as an asset, it is purely for settings.

    So a properties preset is intended for things like morph presets or something like that? Settings that you would want to apply to say a character or or other object?

  • NorthOf45NorthOf45 Posts: 5,692

    A Properties Preset saves any combination of values that you can set for a figure or prop (Parameters, Shaping, Posing, Surfaces). You can pick and choose what you want or don't want to include.
    Other presets give smaller scope (Materials, Pose, Shaping) but focus on just one aspect. Some others have a larger scope, but less control of the details (e.g., Hierarchical Materials, Hierarchical Pose). Top level ones like Scene (all or nothing) or Scene Subset (select the items) allow minimum control, but are simpler to use.

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