Skin texture
I am wondering why there is a patch on my chartacters neck/throat...that looks like fish scales!...and it appears to be on pretty much every Gen 3 character that i have tested.
Can any one here shine some light on this?...as to why this patch is on their throat...i mean i know that real human skin is not perfect...and neither should our 3d characters either...but common...there is clearly something odd here.
Thanks for viewing.
Post edited by sheedee3D on

Comments
Does it persist if you apply the normal map presets from a mixture of characters, rendering after each?