Will it work in Iray?
in The Commons
Sorry for the ambiguous title, but since most of the existing content out there isn't made for Iray, it would be nice to showcase 3dl content that converts to Iray well.
Specifically I'm wondering if anyone has https://www.daz3d.com/wharf-construction-set-piers. It looks like a good match for Fluidos, but I need to know if it looks decent in Iray.

Comments
A lot of the older sets work well in Iray with a bit of tweaking. And some are not so good. Here is a thread in the Art Studio forums where some of us have showcased older sets we've converted to Iray: Hidden Treasures- Fun with Older Sets. Many of the older sets have a lot more details modeled in, and the wharf set looks versatile, so it may be worth giving it a try. I would expect the material images to be small, though, as old as this set is. The product page doesn't say.
You won't find this in Smart Content, either. But you shouldn't have too much trouble finding it in the product library.
The main thing is, if you buy it and it won't work for your needs, you can return it for a full refund within 30 days.
Yeah, screw it. I'll quit being a cheapskate and just buy the thing. I'll post a render with the results.
I "misspoke." That should have been "the content library."
No worries. So I bought the thing and rendered it.
As I suspected, the textures look a little ... off. It has kind of a cartoonish look to it, but I can probably adjust that in GIMP. Otherwise, it looks pretty good. I think it'll go pretty well with Fluidos scenes.
That is a really old product made to work in Poser. Current products released today have sku of 55000+ and that product has a sku of 3482.
The models themselves will probably work fine, and with some newer Iray Wood and concrete Shaders the surfaces could probably look fine too as long as the product has some separated material zones. .
Tons of great Iray shaders available for free and/or little money, so I'm usually not afraid of buying old stuff that only has Poser materials...
Yeah I get what you're saying, but I'm not going to find any new models for $3.89.
I looked at the textures and it has separate ones for the different surfaces. I think the first thing I need to do is remove some of the contrast. Normal wood doesn't have such a strong grain pattern, especially after sitting out in the elements. And it needs to be darker.
The Iray Walnut Semi-Gloss preset looks pretty good. I did darken it a bit, but I may just leave it at that. It's a lot easier than editing individual textures.
The one problem you can sometimes run into is the UV layout of older items. Particularly with things like wood, where you really want the wood grain to go in a particular direction.
But it looks good for that platform.
That does look good. And if your using the piers for larger scenes and at some bit of distance, you won't need it to look "perfect"… Not a bad investment for under $4. (And now I'm thinking I should have bought it, too!)

No worries, because as you know, There's always another sale.™
Ah, but it not always comes at the same low prices
I was able to pick up i13 Sento for a good price during the sale and I've always wanted to see how it'd look in Iray. I started with the pool benches because those are the textures that look the most "washed out" in Iray. I'm sure they were perfectly adequate when the model was released, but nowadays people render at 2, 4 or even 8 times the resolution and the textures tend to look faded and lo-res. In some cases like the floor, I kept the original texture and just added bump mapping and changed the glossiness properties, but on the benches, I had to find new textures. I tried to get something that has a more visible wood grain, but in the same color scheme that the original artist used. The original set didn't have any lights, so I put an emissive iray matte plain in each corner of the ceiling. The lanterns on the walls have some emissiveness, but it wouldn't be enough to light the set without being blinding to look at, so I added just enough to make them look illuminated.
And of course, the elephant in the room, that pool was just begging for Fluidos. I couldn't figure out how to simulate the water stream coming from the pipes into the giant pool without it taking a week to simulate. Eventually, I decided to cheat and make 2 simulations, a hi-res one for the pipes and a low-res one for the pool, then I exported them to Hexagon for adjustments and exported it back.
I love textured floors. I wanted to make them a little glossy, but not to the point where they look wet and slippery. What I have is probably a bit too glossy for a place where people would be walking around with wet feet, but I'm leaving it the way it is.
I decided to keep the granite wall texture, but I changed the tiling, increased the contrast and adjusted the glossiness. Other textures like the wooden wall, sinks, wooden benches and water heater I haven't event touched yet. Actually, they look pretty good as they are.
A lot of textures in the original set seem to have some erratic values especially for glossiness (a mirrored ceiling?). I think this is probably an artifact of the conversion from 3dl to Iray. Overall, it well a done set and actually looks pretty good in Iray without any modification.
What haven't I done? I didn't really touch the outside because I didn't even realize it had an outside until just now.
I didn't try to make comparison renders in 3dl because I don't know anything about 3dl, so it would have been pointless.
I hope i13 doesn't mind me messing around with her product. It's more of an homage to a product that still looks good 4 years after its release and rendered in a totally different engine (I think it predates Iray). Plus it's fun to use Fluidos in. Well, thanks for reading this long, rambling post.