Reversing the black and white colour of yin and yang
ocaoinleain
Posts: 9
https://www.daz3d.com/vyk-yin-and-yang-body-paints--backgrounds
Need help making a mirror image of the black and white figure so that one figure has black on the left and the other has black on the right. Is there any way of actually making a mirror figure? Or how would you go about just reversing the colours?
Thanks in advance.

Comments
scale your figure -100% on the X axis
Use the vertical & horizontal alignment to shift the pattern by the width of either the black or white stripe (they shown by the same width) on each of the surfaces. That is not the same thing as increating or decreasing the tiling scale on those surfaces.
OK that was a lot easier! I've been reversing the image maps in PS, and the result was less than perfect.
Thanks to nonesuch for his suggestion. I'll give that a try too.
Black-white swap: surface > image editor... > instance color > invert = on
For a left-right swap You could use -1 for Horizontal Tiles, the UV set for arms and fingernails are not symmetric on the vertical mid line thus the result for these surfaces is not good, but You can combine different settings for the other different surfaces and still get some viable variations.
Are you making a Daz version of Let That Be Your Last Battlefield?