Edges on Extreme Bend
I have a V8 character that is bent at the hip with an exrteme bend. In the Render there are obvious edges when I have a closup to about half her body height at 1920x1080.. I was wondering if there is a relatively easy way to correct this? Perhaps I am missing a setting I should be using?
Post edited by poorman_65 on

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It looks like the figure is set at base resolution, apply Sub-D to it.
When I look at the Mesh Resolution I see that it is at High Resolution but SubD Level is at 0. I am changing it to two and starting a Render.
Thanks Jestmart! Changing the SubD to 2 made it look great.\
Is it common to need to up the SubD for Closups? It made the figure look a lot better.
The Genesis line of figures where designed for Sub-D, their mesh density ranges from about 17,000 - 21,000 polygons.
Thanks a lot! I keep learning!