Why is DAZ suddenly reading some skin shaders as "Custom"?
in The Commons
Hello -
I had an entire legion of characters set up (for rendering in 3Delight) with displacement maps for vascularity, bump maps, etc., using primarily the omnifreaker shader. All of a sudden, when I open scene files with those characters, the shader reads as "Custom" and my displacement maps are gone. Why is this? I'm getting tired of re-doing characters after laborious setup. Why does DAZ seem to do whatever it pleases of late, seemingly without cause?
Thank you.

Comments
Have tried to apply the omnifreaker shader to something? It may need to be re-installed.