Weird Round Shadows-Any Ideas Why?
Just using the typical spotlights and a couple distant lights that I ALWAYS use. Then I get this weird result. Ever happen to you? I am having issues with version 4.6. Another render, there was just black where the pupils, iris, and whites of the eye were supposed to be. (aka, the entire eye.)
Edit: I can understand the area on our right due to a cheekbone, but that left side?!!!
Post edited by Novica on


Comments
The cheeks are clipping through one of the hair layers.
Check the Shadow Bias on the light as what your seeing is a render artifact from the Bias being too high.
Thanks- I am pretty sure I had done something whacky- I saved that scene, closed, came back and re-created the character (easy) and the eyelashes loaded correctly and the lighting was fine. It was a preset that I'd made so I knew something was off. Still don't know what it was- but appreciate the tips. If it happens again, I'll certainly try your suggestions.
Cathie