So many renders, why buy?

davesodaveso Posts: 7,918

some products I see so many renders, that I think, why buy this, there are so many renders already. 
It is especially hitting when there are a lot of real good ones and you know there is no way you're going to do anything as good. 

Or, I suppose you could try to do better ... 

whatever

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Comments

  • LeatherGryphonLeatherGryphon Posts: 12,185

    Why get up in the morning?  Someone is going to have a better life than you anyway. indecision

  • PaintboxPaintbox Posts: 1,633

    For me the goal is not to create the best render evah... it's about your creativity, your vision, your story you want to tell. And that is always unique. And the products simply help you speed up that process. I am fairly happy I dont have to model a house or a garden or whatever every time I have an idea. Just check the DAZ store and surely there is one that fits your vision.

  • AllenArtAllenArt Posts: 7,175

    If something personally brings you joy, why care what else someone else is doing? :)

    Laurie

  • OdaaOdaa Posts: 1,548

    Either something speaks to you and you want to make pictures with it, or it's something boring and practical and you think you would need it at some point to make pictures with it, or it's neither of the above. Whether other people make pictures with the same stuff isn't really the point. Unless you're doing book covers, and even then you're still probably offering your clients more variety and uniqueness than the stock photos they were relying on before.

  • SylvanSylvan Posts: 2,719

    Most of the stuff I render I never even post online. Either because it's a personal piece, or because it's for a personal project. Whatever you do in life, there will always be someone who can do it better, but no-one is better in doing it the way YOU do ;)

  • grinch2901grinch2901 Posts: 1,247

    Why get up in the morning?  Someone is going to have a better life than you anyway. indecision

    Good point. Back to bed ...

  • Oso3DOso3D Posts: 15,095

    Better people have played this piece of music.

     

  • Serene NightSerene Night Posts: 17,704

    Most people render stuff a little differently. A lot of people wear Levi 501 jeans but we aren’t alike when seen in public.

  • barbultbarbult Posts: 26,434

    When I see great renders of a product, it makes me want to buy it even more. I can see the potential that it holds, and that is exciting.

  • It's a double edge sword.  If the renders in the store listing were bad then you wouldn't buy because the product would look sub-standard.  The product is a starting point, use what you like and add what you want to make it into your vision.

     

     

  • nonesuch00nonesuch00 Posts: 18,795

    Actually the number of renders is quite few compared to other types of art. I don't even look around at other art sites that much but there is a lot more of that art than of DAZ renders out there but that doesn't stop those other artists.

  • PetraPetra Posts: 1,157

    I do not really care how many people render with the same product, it never even crossed my mind. If I see a product that I like, I buy it.

  • namffuaknamffuak Posts: 4,459

    I sometimes play a little game - I try to reproduce a render I like, to see how it was done. This usually leads me to running with a different camera angle or featuring a different aspect of the render. I look at the process as an inexpensive learning event.

  • DaWaterRatDaWaterRat Posts: 2,885

    I ... actually don't look at the galeries that often.

    I render what I render and buy what I buy because I need them to tell my stories.   I sometimes struggle to get the look I want, but I don't worry that what I use has been used by others, often in more artistic renders.  What others do with their render assets is up to them.  What I do with mine is up to me.

  • beyonder2k9beyonder2k9 Posts: 117

    I think this is an excellent topic. So why indeed?

    Well, the answer could be to try to better, or replicate the original work. But the real answer is, everyone's perception is different. You may see a render and be like, "that gives me an idea". AND that's why most here(you especially from your recent posts) have a Daz addiction. We see something, and it gives us an idea. Human kind has a built in natural tendancy to create, dominate, or exploit their surroundings.

    That's what Daz is there for. So we can do those things.

    You ask why? I ask why not? (I know you all saw that coming) :)

  • IceDragonArtIceDragonArt Posts: 12,925

    I think, there is always a way to make it your own...

  • exstarsisexstarsis Posts: 2,128

    In the case of Urban Future 6, you buy it so you can put the subjects of your stories in the backdrops Stonemason makes available. :-) Toby Angel will be returning soon!

  • zombietaggerungzombietaggerung Posts: 3,870

    because of the reason.

  • davesodaveso Posts: 7,918

    all answers above this need to be in quotes. creation, creative

  • kyoto kidkyoto kid Posts: 42,053

    I ... actually don't look at the galeries that often.

    ...neither do I (or even submit to them) as I liked the old galleries better.  There was more incentive to produce and submit your best work as only so many images were selected each month.

    I render what I render and buy what I buy because I need them to tell my stories.   I sometimes struggle to get the look I want, but I don't worry that what I use has been used by others, often in more artistic renders.  What others do with their render assets is up to them.  What I do with mine is up to me.

    ...same here.

  • kyoto kidkyoto kid Posts: 42,053

    In the case of Urban Future 6, you buy it so you can put the subjects of your stories in the backdrops Stonemason makes available. :-) Toby Angel will be returning soon!

    ...indeed.  This and his other sets make great settings for a number of scenes for my stories and art related to the RPG world I am involved in.

  • Silver DolphinSilver Dolphin Posts: 1,640

    You can use post processing with photoshop to create wonders with the base renders from daz studio's iray. I think people expect art to happen by just pressing the render button. Take conventional art classes at local community collage and some photography classes and watch youtube videos on how to use gimp or photoshop to composit photos. You will be amazed by what you can do with a little training.

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,454

    you mean you actually buy DAZ stuff to render, not just to collect!

    mind blown surprise

  • davesodaveso Posts: 7,918
    edited July 2018

    i did my first work of art a month or so ago ... tis why I use DS ... but yet, i like it 

    stickmen.jpg
    2000 x 600 - 306K
    Post edited by Chohole on
  • I just have fun with whatever I create. laugh

  • ZilvergrafixZilvergrafix Posts: 1,385

    I dont look galleries for many reasons:

    1. they use a lot of photoshop, 98% of all the images are not direct output from DS
    2. no nudes for...evaluate the skin shaders,
    3. most of all is 50%medieval or 50%futuristic, not bad but it gets boring, sincerely.
    4. 3 girls (wife, 2 daughters) need my attention, specially love and money for pizzas.
    5. I have an Xbox One.
  • Griffin AvidGriffin Avid Posts: 3,832

     tis why I use DS

    I don't want to be that guy, but using Daz Studio is not a substitute for drawing. If you wanted to draw, no really, if you WANTED TO DRAW, there are over a hundred programs to help you accomplish that goal.

    There are programs that let you TRACE over figures and objects....there are programs that restrict your lines to straight and gentle curves.....there are programs that will CONVERT what you draw to line art.

    (Basically that make-a-render-a-comic holy grail, but using your actual drawing.)

    There are just so many helpers for artists, it's insane.

    What most people mean, is I don't have the patience or desire to learn to draw better, so instead I choose to make art another way

    aside from that, I had no interest in this thread until I read all the replies and saw that none of them tapped my sentiments. And so, here I go....

    ...why buy this, there are so many renders already. ... there is no way you're going to do anything as good. 

    1. I didn't do it. I don't get any sense of accomplishment from looking at the stuff OTHER people have done. No matter how great it may be.

    2. I didn't do it - so it lacks my personality. I have never seen a piece of art or work that is EXACTLY what I would have done. Close, but never enough to...give up on that theme. it up...

    3) Even if I did, I would just render the next idea up- after the one they accidentally fell upon. It then becomes time to do what's beyond that example. That's actually what usually propels the arts forward.

    4) The goal of my render is not to be the best. It is to be the one I like most.

    5) My art's final destination is NOT the Daz gallery.  My intended audience is not other creatives, forumites or Daz gallery watchers. Even if someone were to make A-SUPER-INCREDIBLE-ULTIMATE-RENDER of something I also used, the chances that some reader or purveyor of my art is going to be aware and take the time to compare and become unhappy is so slim and remote, it's not a concern.

    6) I'm on my own journey. The Daz promo artists (All them Sympatico peeps [yes, you Dragon Art, I'm calling you out]) are incredible artists, but you know what? They had their own journey(s) to make to achieve that level of art. A render is simply another step in my own direction.

    7) Styles make fights. Super-realistic/cartoony/comic-line/painterly is not everyone's favorite "style" and no matter what subject/look you choose to create, someone will like it, someone will hate it- just because of that stylistic/thematic decision.

    8) Art happens in the boundaries of judgment or lack thereof. lol As long as you find a way to inject your personality and slant into your art, it will be worthy. See #9.

    9) Pretty much, once you get past the technical concerns, it's really about expression. Once you get past the beginning stages, you pretty much customize everything and if you do any kind of theme, you're probably editing the context. That way, the usage becomes unique- if not the asset.

    10) You don't know until you try. Your greatest competition needs to be the artist you were yesterday.

  • EtriganEtrigan Posts: 603
    edited July 2018

    My perspective: I don't buy 3D assets for what they are. I buy assets for what they might be. Recently, a WWII motorcycle became the transportation for a badlands (think Mad Max) wanderer. Some modifications, some re-textures, etc and the WWII bike became MY character's wheels. (check my FB page for the example). Starship corridors, the most staid (and most useful) asset can be anything from a sub-sea base to well, starship corridors. I imagine, as you (any you) walk through your day, you see situations, objects, interactions and think ... "hmm, nice image there." and sometimes go home and try to replicate that scene. THAT is being an artist. Taking YOUR perception of a place, person, thing, etc. and making an image of that perception. The path is learning how to more (and more, and more) accurately portray YOUR perception so that others can see what you're trying to portray. So, buy, don't buy, but base it on YOUR journey, not mine, or Stonemason's or any of the other folks who shared their viewpoint here today (they're all correct, of course). 

    Re-engaging cloaking device.

    Post edited by Etrigan on
  • kyoto kidkyoto kid Posts: 42,053

    What most people mean, is I don't have the patience or desire to learn to draw better, so instead I choose to make art another way

    ...I did, I spent pretty much all my life in the traditional media (drawing and painting) until crippling arthritis made it extremely difficult and painful to even draw a clean steady line or hold a brush steady for more than five minutes. This is why I ended up here. 

    Yes this is not the same, There are a lot of new techniques and tools I had (and still have) to learn. I cannot do a lot of post (particularly digital painting/drawing) save for applying filters simple effects or text as again I have a very unsteady hand and cannot alter pressure like one is able to do with a tablet, without incurring a lot of pain.

    For myself, it became a necessity to continue with my creative pursuit.

  • IceDragonArtIceDragonArt Posts: 12,925

    " 6) I'm on my own journey. The Daz promo artists (All them Sympatico peeps [yes, you Dragon Art, I'm calling you out]) are incredible artists, but you know what? They had their own journey(s) to make to achieve that level of art. A render is simply another step in my own direction. "

    Lol you are absolutely correct, we all have different goals and different ways of getting there and that is as it should be.  There is no right or wrong way to make what's in your head a reality and no one will ever do  even the same art in the same way.  Which to me, is one of the things I love the most about it.  And, I think too, that pushing myself to be better than the last render, better than the last finished piece wether its a pure render or photoshopped to hell and back, is what keeps me here, and purchasing things in pursuit of my own personal dreams, no matter how many other people use a model or method.  What someone else does will never be what I do simply because we all live in our own headspace, and no one else has access to that.  (and thank you for that very nice compliment as well, I appreciate it!  )

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