The first picture is a screen shot of how this scene looks in the View port, pre Render. The 2nd one is rendered. The problem is pretty obvious. I selected everything in the scene and applied the Iray Uber Base to it and that didn't fix anything. Can anyone help?
Do you have a screenshot of the surface settings for the window? Also, the surfaces were all selected when you applied DAZ Uber, and they all switched to Iray?
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Do you have a screenshot of the surface settings for the window? Also, the surfaces were all selected when you applied DAZ Uber, and they all switched to Iray?