Question about Sci-Fi HDRI
tkdrobert
Posts: 3,606
in The Commons
I picked this up on sale the other day. When I apply an HDRI, it's much bigger than the ones I normaly use. For the below space image, I made the dome finite and zomed out. When I loaded the ship I had to drag it a signiicant distance forward.
When I tried to use one of the HDRI's as a back drop for a battle on an astroid, I couldn't figure out how to make it smaller (so I could get more of the HDMI in the image) without messing up what I had already set up (figures and props). I played around with the dome controls in the "Render Tab" but couldn't figure it out. There is still a lot in DAZ that I still need to learn. Any help would be appreciated.


Comments
The dome is 360º so you can only get in view what is seen through the lens, it can't see behind :) The Finite Dome is set at a radius of the finished size. The scale setting at 100 is 1 metre, if I remember correctly, and the Radius is the Radius setting times 1 metre and then x 2 to get the diameter of the dome. If you make it small enough and move the camera back far enough you can see it like a sphere with the HDRI filling it and the HDRI in the background on the Infinite Dome. I hope that makes sense :)
I have a bad headache so I may not be getting it right now. It appears that if I want to use one of these. I have to set up the camera first before I set up the models.