Landscape Texture Tiling
Hello DAZers,
So I've created a large hilly landscape and I'm trying to apply one of the landscape shader tiles. However, all I get is a color (black or green). I think I need to adjust the vertical / horizontal tiles, but I have no idea if I need to adjust them up or down. Is there any way to preview them out of Iray? I've tried both very high and very low, and nothing seems to change.
Any suggestions are appreciated! Thank you.
Post edited by Leonides02 on

Comments
it is UV mapped I assume
Damn, it is not, it's a free OBJ I imported. I guess I need to figure out how to do that! LOL. Thank you.
d/l the trial version of one of the uvmappers out there and do a quick map on it.
just a quick planar map using Hexagon would do
or a Smart UV project in Blender.
Oms1 will work on unmapped objects.
Just saying. :)
I have just quickly created a terrain in Blender Landscape generator, exported as OBJ (without UV unwrapping)
and applied OMS1 shader using a couple of Full Presets provided with the package.
Slick rock
Sandstone cliffs
and Snow flake obsidian