Hair (not dynamic) from Blender for daz?

I can easily create hair in blender to import it in Daz for my own needs (not dynamic), but have to ask:

If I import (ie) the Gen 3 basic model into blender and create the hair for it, I guess after importing to Daz it will fit on Gen 3 models. but what about the morphs? Will be there some way to autofit it after a morph, or it will work as intended only if the morphs make at worse just miniscule change to the scalp (I guess I will have no morphs for the hair itself). Or I there will be no other way except to finish with the morphing and then to import the model to Blender and apply the hair?

Comments

  • nicsttnicstt Posts: 11,715

    Try using the shrinkwarp modifier to fit the scalp portion of the hair to G3; make sure you export the G3 at base resolution.

    Once you've fitted it to G3, import objects that represent each morph your want to add the hair; use morphloader pro to add them.

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