Hair (not dynamic) from Blender for daz?
handel_035c4ce6
Posts: 482
in The Commons
I can easily create hair in blender to import it in Daz for my own needs (not dynamic), but have to ask:
If I import (ie) the Gen 3 basic model into blender and create the hair for it, I guess after importing to Daz it will fit on Gen 3 models. but what about the morphs? Will be there some way to autofit it after a morph, or it will work as intended only if the morphs make at worse just miniscule change to the scalp (I guess I will have no morphs for the hair itself). Or I there will be no other way except to finish with the morphing and then to import the model to Blender and apply the hair?

Comments
Try using the shrinkwarp modifier to fit the scalp portion of the hair to G3; make sure you export the G3 at base resolution.
Once you've fitted it to G3, import objects that represent each morph your want to add the hair; use morphloader pro to add them.