What is the cost for base Daz character for use in VR?

WonderlandWonderland Posts: 7,134

What is the cost to use just the base Daz character ie: Genesis, Genesis 2,3,8 or V4 with my own skin & morphs in VR?

Also, which is the best polygon-wise to use in VR, and how do I export to keep them rigged?

Thanks

Comments

  • ChangelingChickChangelingChick Posts: 3,362
    edited May 2018
    Post edited by ChangelingChick on
  • ChadCryptoChadCrypto Posts: 596

    I loaded some g8 figures into ue4 and put my oculus on. It seems to run well on my system. though I have a gtx 1060 6gig. I will have to load it up and check it again. it's been a couple months.

    not sure about the rigging. I have been wanting to look into this though. Thanks for making this post.

     

     

     

  • WonderlandWonderland Posts: 7,134

    Weird, this post disappeared for a while and I thought it was deleted! Anyway, I sent this to CS to get an official answer.

  • AlienRendersAlienRenders Posts: 794

    Is this an app or game you want to sell? If so, you need the interactive license for everything you use. Proper rigging is a long topic. If you're using UE4, I have a fork that use Dual Quaternion instead of matrix blending.

     

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