Getting priced out of this hobby

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  • Charlie JudgeCharlie Judge Posts: 13,251

    On this 'split' thing.  One point of consideration... Gift cards.

    The PAs have nothing to do with these, this is all on Daz's end when they are purchased.  I'm guessing that when an item is bought, Daz just looks at the discounted price of the item when determining the split.  It'd be an accounting nightmare to track every dollar inside any particular store credit total.

    So, my guess is that Daz3D is essentially giving up part of their 'cut' when they offer gift card sales.  Which makes sense since I've personally NEVER seen a 50% (or higher) off gift card sale.  Maybe some of the longtime Daz customers might remember such a thing (Gift card discounts of say 40% or higher), I've only been a Daz customer for a bit over a year now.

    The best deal on gift cards that I've seen lately was near the end of March Madness on 1 April.  You could spend $17.57 on three items and get a $30 gift card free; and you could buy the same items repeatedly. If you didn't count the items this was effecively a 41.5% discount on the gift cards

  • kyoto kidkyoto kid Posts: 41,856
    Ippotamus said:

    Definitely agree with original post.

    Prices keep going up and up.  The pay doesn't.

    I cut down on new purchases.  Then cut down again.  Now I think it is time to find some other artistc outlet.  Maybe learn how to draw badly with pencils.  I can buy a lot of paper and pencils for $20.  :D

    It was a fun hobby.  I made some art that I'm proud of. 

    But this is a rich person's game now.

     

    ...this is my last stand in art as I ended up in 3D due to severe crippling arthritis which makes it extremely difficult and painful to hold a pencil or brush steady. I have to make do the best I can with what I have and can occasionally afford.

  • tj_1ca9500btj_1ca9500b Posts: 2,057
    edited May 2018

    Hey, just because you stop buying Daz stuff doesn't mean that your Daz Studio suddenly stops working.  You CAN make do with what you have already.  You DON'T need the latest and prettiest things just to use your Daz Studio install.  Plus new 'true freebies' are showing up daily, if you know where to look (ShareCG, etc.).

    Are the prices on the latest new items climbing?  I believe that we have a concensus on that (yes), but you CAN still make stuff in Daz without staying on the bleeding edge of new Daz releases.  And those other items will see deeper discounts eventually in most cases, you just have to be patient - say a couple of years or more when the next Generation of Daz models takes hold.

    I did spot a new Genesis 2 release in another store recently (also for Genesis 3, but the point is it included Genesis 2 also).  The Daz store isn't the only game in town.  The biggest game in town definitely, but there are other options. 

    If the latest round of price hikes aren't getting results (i.e. not selling many items), then maybe Daz (and by extension the PAs) will feel compelled to adjust to market forces, but as long as enough people are willing to pay those higher prices, well then there is no incentive to change.

    Don't give up on a hobby you are enjoying just because the latest round of new items is priced higher than you are comfortable paying.  If enough people feel the same, well market forces can be rather compelling, just sayin...

    Even if your hobby is Daz Pokemon.  The library is huge, so you can grab older stuff to work towards completing your collection while  you wait for better deals.

    On this 'split' thing.  One point of consideration... Gift cards.

    The PAs have nothing to do with these, this is all on Daz's end when they are purchased.  I'm guessing that when an item is bought, Daz just looks at the discounted price of the item when determining the split.  It'd be an accounting nightmare to track every dollar inside any particular store credit total.

    So, my guess is that Daz3D is essentially giving up part of their 'cut' when they offer gift card sales.  Which makes sense since I've personally NEVER seen a 50% (or higher) off gift card sale.  Maybe some of the longtime Daz customers might remember such a thing (Gift card discounts of say 40% or higher), I've only been a Daz customer for a bit over a year now.

    The best deal on gift cards that I've seen lately was near the end of March Madness on 1 April.  You could spend $17.57 on three items and get a $30 gift card free; and you could buy the same items repeatedly. If you didn't count the items this was effecively a 41.5% discount on the gift cards

    OK, I remember that sale now.  I remember looking at the prereqs and saying 'yeah, that's not much different than getting a handful of freebies, and there isn't anything I want in the prereqs'.  In retrospect, using your analysis I could have spent around $20 and ended up with $30 (so around a $10 profit), but yeah my logic didn't carry that far.

    Post edited by tj_1ca9500b on
  • RorrKonnRorrKonn Posts: 509

    I'm not saying subscription for everthing but If you don't have $900.00 laying around for zBrush .Ya know you got $10.00 for MudBox.

  • kyoto kidkyoto kid Posts: 41,856
    edited May 2018

    ...yeah though tempted by Octane4 at 20$ a month which is a good price for the full render engine and access to plugins. Can't dump 600$ in one lump and I don't think they accept partial payment options other then the forthcoming subscription plan.  With a 12 GB GPU card and out of core rendering, that means even epic scenes in a decent amount of time.

    Post edited by kyoto kid on
  • RitaCelesteRitaCeleste Posts: 625

    Actually if I only decked out G3F with everything I wanted morph and texture wise and bought hair clothes and scenes for each render I'd be spending way less even if I was paying full price, no club.  The fact is this is like doll collecting for me.  I want that Barbie Dream House with a pool to go with it!  I'm cheap so no Ken, I don't need a man!  I wanted a collection of stuff to work with so I could find clothes and scenes for all occassions and whatever character I ended up making.  I kinda have that right now.  Sure I see lots of great new items.  Sure I have certain artists I want to collect stuff by.  But if I were to be cut off from the internet, lets just say I probably couldn't get around to using it all for years.  I like to believe I can take it with me and in Heaven my computer and Daz files will keep me occupied for an eterity.  I did decide to mot buy any more Java Monsters.  For .89 cents I can get an extra large FullThrottle from the gas station.  I still spend more on cigs than Daz.  Yeah, it took me years to get a comfey amount of stuff built up.  But I could solve 75% of my daz spending woes by shopping smarter.  As for using old models, I have loads of those but I bought all kinds of Iray shaders to get them usable.  Not sure I broke even, but I like picking things for their shape and retexturing them with shaders.  I am happy with what I have.  I do see items I want.  I do spend money still.  Lucky for me I do have lots of stuff already.  I can see it as tough to get started though.  I started buying in 2014 and made lots of mistakes buying, still do.  But it took me 4 years to build up my collection and I am very happy with it.  You can't have everything over-night if you are not rich.  But even with things costing more, I still think a person could have plenty of fun without needing 2,225 items installed plus a few free items and things from elsewhere.  Not everyone has to be a crazy file hoarder to make a little art.  I sure like to be a hoarder but managing to find anything in my hoard when it is time get a render going is a nightmare (that's how I know I am at a comfey place), ofcouse I am kicking myself for having so much.  I liked shopping more than working.  If I had to use every item in a render I'd shoot myself.  But it was ON SALE and I got sucked in.  My bad.

  • cdpro_2831bbd990cdpro_2831bbd990 Posts: 1,430
    kyoto kid said:

    50% of earnings is extreme in my mind. I think 30% that the Apple App Store, GooglePlay, Amazon, and the Microsoft Store was already too much. However I've heard before, and this was like when I was in middle school decades ago, that a fast food restaurant only makes a dime off of $20 in sales! And since I once managed to work for 4 hours in a fastfood burger joint called Burger Queen before quitting I was amazed at all the meat & other food they'd throw out every 15 minutes was the rule! No wonder they only made a dime per $20 in sales. I don't know how they stayed in business.

    I managed a pizza place back in the day.  The reason they could be profitable was because food cost was about 10% of the price per sale and labor about 25% . Waste was another 15%. The rest of the money went to corporate accounting, which paid the lease and came up with clever ways to avoid showing a profit...so as to keep the bonuses low.  I was always amazed at how I could send in a quarterly report showing a good profit and have accounting send back their version, showing a loss.  All my numbers were correct.  But, carry over losses from previous management and up chain expenditures would be allocated to those stores that were operating in the black.  It was quite disheartening.

    ...the real profit maker in the franchise restaurant business are fountain beverages.  The cost per drink for the syrup, carbonation, and water/ice is a few pennies, so almost pure profit when you charge 2.00$ for a "supersize" drink mostly comprised of crushed ice.

    Yeah, I think our largest soda was a food cost of $0.10.  Half of that was the cup.

  • PetercatPetercat Posts: 2,321

    No matter what DAZ does, I'll still use Studio and remain in 3D.
    It's been almost two months since my last purchase here, and y'know what?
    Studio still works just fine.
    But now I know that I don't need to keep buying stuff to keep on keeping on.
    What I already have still works fine.

    There are three reasons that I'm not spending here -
    1) I'm not into G8.
    2) I'm using Studio 4.9.2.70, and some non-figure items don't work in that version.
    3) Prices are going up.
    3a) I can't even use the sales because I don't use G8, I don't know if the environments
          will work in 4.9, and buying/testing/returning is a pain.

    So what's the answer? I don't know. The PAs will keep asking for more because the cost
    of living is going up, and I'll keep buying less because my income isn't. Nobody wins but
    the gas station. (As soon as the rainy season is over, anyway!)
    But it is what it is.

  • BeeMKayBeeMKay Posts: 7,019

    It always was a rich person's game, Ippotamus. You (and from here on, I use you as a generalized you, bot personally adressing you, Ippotamus) need a computer that can do more than simple websurfing and document editing. That is a luxuary item, and always was a luxuary item.

    Prices go up everywhere, and the pay doesn't keep up with the rising prices. Ten years ago, a roll was 60 cent. Now it's 90 cent or even 1€. Gas is €1.40 and more per liter, compared to €1.10 or below ten years ago.

    And don't get me started about my rent, which went up from 500€ to 700€ (and if I'd move in new today would be closer to €1000 for the same appartment).

    You are paying for another luxuary - content that was pre-made by other people's labor.

    You work with a program that is free of charge, but that is constantly developed. The costs for development are charged through the price you pay for the pre-made content.

    A comparision...

    • Blender. Free of charge, community development. Premade purchasable content? I don't think there's a lot. People make their own stuff, and that is what keeps things affordable.
    • DAZ Studio. Free of charge, company development, financed by a portion of the sales fees on the DAZ site. Comes with some free content like the base figures. Lots of premade content for purchase. In the end, it's expensive unless you make your own things. If everyone made their own content, DAZ3D no longer had the finances to support a free version of Studio. Probable end of DAZ3D company, unless they turn into a software company, charge for Studio again (like Poser).
    • Poser. Costs money, company development. Comes with some free content and its own base figures. Lots of premade content for purchase. You pay for program and content, unless you make your own content. SM doesn't really care if you make your own content or buy stuff, as long as you purchase their program.

    So... to come back to a post I made a couple of pages ago... If you are really on a tight budget, you simply cannot afford pre-made content. It is a luxuary item, just like expensive chocolates or a visit at the restaurant, or the Lambourghini on the lawn of your villa. You can either learn to make your own content, or look for a different hobby altogether.

    Because in the end -for pre-made content -  it is only the customer who buys that counts, and not the masses complaining that "it's too expensive"... and as long as there are enough buying customers who are willing to invest in pre-made content for whatever reasons, content creators can ask their price, and either make a sale, or not.

  • jakibluejakiblue Posts: 7,281

    and that's the whole thing. I don't have a budget anymore, due to reduced finances, so I can't afford to buy. It's as simple as that. It's got nothing to do with PA's or anything like that - they're trying to live like all of us. I certainly am not begrudging their prices or anything like that, nor do I have some stupid grudge or anything against them. It's simply ME whose finances no longer stretch to a luxury. Three years ago, things were fine. I could easily drop $30 a week if I wanted to, on my hobby. But now, things are different - we're no longer fine, our income dropped radically, so I can no longer even spend $10. That's just the way it is. Perhaps if things get better financially for us, I can go back to buying. Who knows. But right now I have more than enough content to continue my art. I haven't started arting. LOL. As BeeMKay says, this is a luxury hobby - I don't make money from it, so it's a luxury.  

    BeeMKay said:

    .......

    So... to come back to a post I made a couple of pages ago... If you are really on a tight budget, you simply cannot afford pre-made content. It is a luxuary item, just like expensive chocolates or a visit at the restaurant, or the Lambourghini on the lawn of your villa. You can either learn to make your own content, or look for a different hobby altogether.

    Because in the end -for pre-made content -  it is only the customer who buys that counts, and not the masses complaining that "it's too expensive"... and as long as there are enough buying customers who are willing to invest in pre-made content for whatever reasons, content creators can ask their price, and either make a sale, or not.

     

  • FSMCDesignsFSMCDesigns Posts: 12,843
    BeeMKay said:

    It always was a rich person's game, Ippotamus. You (and from here on, I use you as a generalized you, bot personally adressing you, Ippotamus) need a computer that can do more than simple websurfing and document editing. That is a luxuary item, and always was a luxuary item.

    Prices go up everywhere, and the pay doesn't keep up with the rising prices. Ten years ago, a roll was 60 cent. Now it's 90 cent or even 1€. Gas is €1.40 and more per liter, compared to €1.10 or below ten years ago.

    And don't get me started about my rent, which went up from 500€ to 700€ (and if I'd move in new today would be closer to €1000 for the same appartment).

    You are paying for another luxuary - content that was pre-made by other people's labor.

    You work with a program that is free of charge, but that is constantly developed. The costs for development are charged through the price you pay for the pre-made content.

    A comparision...

    • Blender. Free of charge, community development. Premade purchasable content? I don't think there's a lot. People make their own stuff, and that is what keeps things affordable.
    • DAZ Studio. Free of charge, company development, financed by a portion of the sales fees on the DAZ site. Comes with some free content like the base figures. Lots of premade content for purchase. In the end, it's expensive unless you make your own things. If everyone made their own content, DAZ3D no longer had the finances to support a free version of Studio. Probable end of DAZ3D company, unless they turn into a software company, charge for Studio again (like Poser).
    • Poser. Costs money, company development. Comes with some free content and its own base figures. Lots of premade content for purchase. You pay for program and content, unless you make your own content. SM doesn't really care if you make your own content or buy stuff, as long as you purchase their program.

    So... to come back to a post I made a couple of pages ago... If you are really on a tight budget, you simply cannot afford pre-made content. It is a luxuary item, just like expensive chocolates or a visit at the restaurant, or the Lambourghini on the lawn of your villa. You can either learn to make your own content, or look for a different hobby altogether.

    Because in the end -for pre-made content -  it is only the customer who buys that counts, and not the masses complaining that "it's too expensive"... and as long as there are enough buying customers who are willing to invest in pre-made content for whatever reasons, content creators can ask their price, and either make a sale, or not.

    This!! Bottom line is users can complain all they want about prices and their lot in life as to why they can't afford something, it doesn't change the fact a company has to make money to survive and PAs need to get a return on their time investment or find another way to make a living.

    If I lost my job in the morning, I could still continue using DS and not spend a dime. I have a ton of content already, I know how to model, I use lots of mesh assets from the games I own for fan art and there are tons of mesh assets on the web..

  • kyoto kidkyoto kid Posts: 41,856

    ...or you can learn how to get the most out of what you have and can afford. Modelling, rigging, and texturing, like programming, is not for everyone as I have been discovering myself.

    I managed to build my system while living on a pretty crappy income.  It took almost 18 months to save up (during which I took the time to learn how to design and build PCs) but I felt if I really wanted to stay in this (and  there was little chance of going back to the traditional media I had worked with most of my life as my arthritis is getting worse with age) I had to be patient and find ways to keep costs down (back then BIY was more cost effective than it is today).  I don't feel guilty about wishlisting and purchasing only when items are on sale as for "one of me" there are dozens of "Dazaholics" here who purchase on impulse once anything new hits the store to make up for it.  I also focus on what I know I will need and use for the work I do and not get taken in by every new "shiny" that comes along.  I think the last time I bought any content spanking brand new once it hit the store (other than a few PC items like hair, shader kits and generic prop kits) was the Grand Piano as I had been waiting for an accurately modelled one for almost a decade (when I first learned it was in the works, I set aside funds for it).

    I too am on a fixed income so it means becoming more resourceful with what I have and knowing when to draw the line (like not bothering with moving to the latest Genesis generation for example) and fortunately my only major monthly expense is keeping a roof over my head (I live alone and don't drive so no family or car to support).  

    So there are ways to manage this hobby on a tight budget and still get enjoyment from  what you do with it.

  • RitaCelesteRitaCeleste Posts: 625

    When I started this in 2014, I was on a very fixed income.  Now I still budget and shop sales because I kinda want to keep it reasonable.  I did have to skip G8 and it kinda annoys me, but the clones so I can use G8 stuff on G3 has let me enjoy looking at the newer content.  I still have loads of PC content on my wishlist.  I have tons of shaders and textures because I enjoy recoloring things.  My G3F is all decked out.  It just takes a little longer to wait for a sale and save up.  I am so busy in real life, the thing I can't buy is time.  Making characters and recoloring things is my limit for doing it myself.  I run out of time to do more than that.

  • LeatherGryphonLeatherGryphon Posts: 12,090
    nicstt said:

     

    I buy photoshop  for full price. No intention of paying a monthly fee to rent it.

     

    I wonder how expensive a full price is nowadays.

    Can you even get modern Photoshop (not the suite, just real Photoshop) without a subscription?  I would like to upgrade from PS5 but detest the subscription gimmic.  I don't use any of the other products in the suite.

  • Male-M3diaMale-M3dia Posts: 3,584
    Oso3D said:

    I prefer the subscription model.

    The other model is put a huge amount of cash down, and that model DID force me out of the hobby ~10 years ago. It stinks.

    Now? There's loads of free stuff out there, and I can spend as much as I can.

    I absolutely hate subscription but Daz Platium does provide free models and they do lower the price of their own models. The issue is the price hike for regular vendors because they are trying to get what they want for their products while still paying Daz their commison. Consequently, I just buy what I want when it is extremly on sale, and I must really want it 

    If the price is going up, I believe everyone is neglecting those 50% or more off **new** releases that PAs generally don't know about until they're actually released. If a vendor plans for the regular 30% release discount and another 30% is taken off the top, that means the PA takes a major hit on sales. Now if everyone would push back on these ridiculous release discounts, then a PA would not need to cover themselves so they don't take a loss. But everyone loves a major discount, so PAs have to adjust their products accordingly. Still, those of us that have been around know that prices for what you got a long time ago doesn't compare to what they are selling now, even with the perceived raise in prices; everyone is so used to rock bottom prices that PAs shouldn't be the ones to take the hit for it.

  • MalandarMalandar Posts: 776

    The large textures reduce the usefulness of content since renders take up too much resources for me

    I totally agree. An example is all of OOT's new hair products seem to come with 8000 x 8000 textures (transmaps). This sucks up a huge amount of video card ram, and I end up going into cpu mode. 4000 x 4000 is plenty IMO. 

     

    8kx8k? Holy crap can you even tell the difference between 4kx4k? I mean can you see the difference on a screen that is 1080? or 4k?

  • BeeMKayBeeMKay Posts: 7,019
    nicstt said:

     

    I buy photoshop  for full price. No intention of paying a monthly fee to rent it.

     

    I wonder how expensive a full price is nowadays.

    Can you even get modern Photoshop (not the suite, just real Photoshop) without a subscription?  I would like to upgrade from PS5 but detest the subscription gimmic.  I don't use any of the other products in the suite.

    The full version, no, not to my knowledge. But you can get Photoshop Elements, which is affordable.

  • Peter FulfordPeter Fulford Posts: 1,325

     If a vendor plans for the regular 30% release discount and another 30% is taken off the top, that means the PA takes a major hit on sales.

    A hit in revenue, perhaps. Sales (items moved) are likely to increase with a 50% intro. If increased enough, it might result in more revenue than would have been the case at 30% intro (obviously unknown on an individual basis). I rarely buy at 30%, but I've jumped at some 50% intros because the advantage of waiting for a later sale at 50% is removed. Buy-desired-thing-now.

    Interesting, though, that PAs are not involved in that launch decision.

  • Peter FulfordPeter Fulford Posts: 1,325
    Malandar said:

    The large textures reduce the usefulness of content since renders take up too much resources for me

    I totally agree. An example is all of OOT's new hair products seem to come with 8000 x 8000 textures (transmaps). This sucks up a huge amount of video card ram, and I end up going into cpu mode. 4000 x 4000 is plenty IMO. 

     

    8kx8k? Holy crap can you even tell the difference between 4kx4k? I mean can you see the difference on a screen that is 1080? or 4k?

    It makes a difference on head-shot level closeups of the hair. The hi-res is pretty much how they get the transmap hair to look like some kind of incredibly fine fibre mesh.

     

  • BeeMKayBeeMKay Posts: 7,019

     If a vendor plans for the regular 30% release discount and another 30% is taken off the top, that means the PA takes a major hit on sales.

    A hit in revenue, perhaps. Sales (items moved) are likely to increase with a 50% intro. If increased enough, it might result in more revenue than would have been the case at 30% intro (obviously unknown on an individual basis). I rarely buy at 30%, but I've jumped at some 50% intros because the advantage of waiting for a later sale at 50% is removed. Buy-desired-thing-now.

    Interesting, though, that PAs are not involved in that launch decision.

    Here's a thought experiment: If new prices would drop permanently to 50% of current prices, and only is put on sale after the item is two or three years old... do you seriously belive that people would buy more?

  • Male-M3diaMale-M3dia Posts: 3,584
    edited May 2018

     If a vendor plans for the regular 30% release discount and another 30% is taken off the top, that means the PA takes a major hit on sales.

    A hit in revenue, perhaps. Sales (items moved) are likely to increase with a 50% intro. If increased enough, it might result in more revenue than would have been the case at 30% intro (obviously unknown on an individual basis). I rarely buy at 30%, but I've jumped at some 50% intros because the advantage of waiting for a later sale at 50% is removed. Buy-desired-thing-now.

    Interesting, though, that PAs are not involved in that launch decision.

    1) Not when 50% becomes what customers expect. As you said, you will jump at 50% because you expect that... but I have to cover my costs to allow that discount.

    2) Also an increase in discount means you have to sell more to make the same profit. Some products (like male items) don't have the market for that scenario. 

    EDIT: Also understand in years prior, there were only TWO times of years that a 50% discount was offered: March Madness and the PA Sale... now it's more than that.. so the regular prices now have to accommodate that.

    Post edited by Male-M3dia on
  • RitaCelesteRitaCeleste Posts: 625

    I have so much stuff that is older and is a PC item or a Daz Original in my wishlist. If I go by price and the amount of the discount, I am not always looking at new stuff coming out.  PAs should have a say in the sales thing though.  However, Daz has a vested interest in an item selling well and bringing the most money possible.  Daz can't throw venders under the bus to keep the customer base happy, happy, happy.  The newer items coming out look great.  I would think more time goes into them and people have to adjust for that.  Because I had to skip G8, I took note of the discounts on new stuff.  When G9 comes out I will most likely be hunting those new item discounts and buying sooner rather than later.  But for now, I am not ready to jump on new stuff and shop like that.  I think it depends on how you buy and what is in your wishlist already.

  • LeatherGryphonLeatherGryphon Posts: 12,090
    edited May 2018
    BeeMKay said:
    nicstt said:

     

    I buy photoshop  for full price. No intention of paying a monthly fee to rent it.

     

    I wonder how expensive a full price is nowadays.

    Can you even get modern Photoshop (not the suite, just real Photoshop) without a subscription?  I would like to upgrade from PS5 but detest the subscription gimmic.  I don't use any of the other products in the suite.

    The full version, no, not to my knowledge. But you can get Photoshop Elements, which is affordable.

    Thank you.  I didn't think so. sad  I've been using full Photoshop since 1998 updating it about every three years.  I was lucky enough several years ago to find a copy of full Photoshop5 boxed version at great discount, on a shelf in a store that was going out of business.  But have not been able to find PS5.5 or PS6 boxed versions.  PS5 is OK and I get great useage from it and even use some its advanced features.  But I really would like to be a little more up-to-date.  I've tried PS-Elements and it is, I'm sure, OK for many people but I'm so used to full Photoshop that I feel limited with "Elements". indecision

    As for the subscription concept:  I detest the idea of taking yet another monthly deduction from my limited income.  Monthly deductions are a cancer on my finances. angry  An all too easy addiction. no

    Post edited by LeatherGryphon on
  • Oso3DOso3D Posts: 15,085

    Here's the thing. If the prices got a lot lower, it would mean fewer PAs could afford to do this. Which would mean the Daz market would shrink and you'd probably see an uptick on free-and-hope-for-donations content (which, as folks have commented on, isn't up to the standards of content here, generally; lack of QA, less customer service, etc).

    That's not a moral judgement or anything, it's just how things work. As it is, doing CGI work is a gamble. You have no idea whether a product is necessarily going to sell well, you don't know how long it's going to take on a product (I mean, you start getting a sense of how long once you've done it a bunch of times, but... you don't know for sure), there's a chance Daz won't take it, there's a chance it's going to be released either with a bunch of competition or after a long running sale or otherwise ... And then after all that you have to deal with the complaints. 'Wow, that's an amazing three headed giant! But I find it unconscionable that you would dare to not include anatomy maps! PAs are so lazy nowadays. And why can't I choose how many heads it has? It should be trivial to include such a useful feature, why aren't you thinking of the customer? If you want my money, listen to my valuable market research.'

     

    I mean, it beats digging ditches, but it's tricky to live on. Personally, I do this as a side thing; I am continually impressed at PAs who do this to pay bills.

     

    I don't mean this as a criticism (well, except for people who are over the top critical), but as perspective on the situation. Yes, it stinks if your income can't support your buying habits. I can definitely sympathize; my family is doing decently now but there have been a few times I've had to let PC+ lapse because I just couldn't prioritize Daz stuff vs. other bills.

    But please understand that this market that you really want to enjoy _cannot_ be significantly cheaper. If it was, you would then not have the market you wanted. Those markets, like free content, DO exist already. And there's a reason you don't find them as appealing.

     

     

  • davesodaveso Posts: 7,789

    well, maybe I have to move back to V4/M4 content ..its nearly free laugh

    That overused phrase, it is what it is ... we can only buy what we can affrod. can't afford, don't buy. unfortunately. 
    I agree...we all need to make money, save money ... to live, so me, like many others, get to as point where living comes before hobby. 

    The PAs here make some very cool stuff, otherwise the want to buy it would not exist. 

    Reality ... 

  • Charlie JudgeCharlie Judge Posts: 13,251
    edited May 2018

    It doesn't have to be expensive. If you are very well disciplined and can resist all the bright new shiney toys this hobby can be virtually free. DAZ Studio is free and comes with Genesis, Genesis 2, Genesis 3, and Gensis 8 base figures. There is a wealth of free models available from ShareCG and Renderosity Freestuff as well as a number of smaller individual sites. And if you can't find something you want, there are even free modeling programs such as Blender and Hexagon so you can make it yourself.

    Post edited by Charlie Judge on
  • Serene NightSerene Night Posts: 17,704

    Well the proof will be in the pudding. If sales remain strong for high priced items then I am sure the site and pas will do well.

  • RorrKonnRorrKonn Posts: 509
    edited May 2018
    nicstt said:

     

    I buy photoshop  for full price. No intention of paying a monthly fee to rent it.

     

    I wonder how expensive a full price is nowadays.

    Can you even get modern Photoshop (not the suite, just real Photoshop) without a subscription?  I would like to upgrade from PS5 but detest the subscription gimmic.  I don't use any of the other products in the suite.

    annual plan $20.00 a month or $240 a year.mothly $30.00.

    Post edited by RorrKonn on
  • RorrKonnRorrKonn Posts: 509
    edited May 2018
    Malandar said:

    The large textures reduce the usefulness of content since renders take up too much resources for me

    I totally agree. An example is all of OOT's new hair products seem to come with 8000 x 8000 textures (transmaps). This sucks up a huge amount of video card ram, and I end up going into cpu mode. 4000 x 4000 is plenty IMO. 

     

    8kx8k? Holy crap can you even tell the difference between 4kx4k? I mean can you see the difference on a screen that is 1080? or 4k?

    depends on how close you zoom in to the hair.you can always make a texture smaller.

     

    Post edited by RorrKonn on
  • RitaCelesteRitaCeleste Posts: 625
    edited May 2018

    Well some items I am willing to pay more for, but there is less left to go round for other artists.  If the items cost more, I will have fewer items.  I'll buy the older cheaper things first most of the time.  There has always been a my toybox is bigger than your toybox kind of thing to this anyway.  I mean if I made pictures with all free stuff, would they look as good?  I certainly hope not, cause I did spend some money.  For some people it will get to the point its not a fun hobby for them on their budget, as the OP said.  I may have to get off the internet and just open daz studio and youtube more than shop.  Its still fun for me because I have lots to play with already. Perhaps better looking stuff with d-force will draw in more people than were tempted to do this before.  I would love it if more people did get into this for a hobby.  But when a new guy asks how much it really costs to do this, I kinda don't want to scare them off.  Me, afraid to speak, imagine that!  All I could do was recommend PC+ if you were going to get a few items and run away and hide with my lips tightly zipped.

    Post edited by RitaCeleste on
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