DAZTOMAYA
in The Commons
I have trawled thru the daztomaya questions but have not found my problem yet. Its simple. I use daztomaya to export my g3 which has been morphed into a fat guy and on importing into maya the rig is there and the outliner shows all the components are there but there is no character on screen. It does not show up at all. Cannot zoom to it frame it or centre it. It seems that the mesh is not there but all the textures are. Mesh is invisible. Text on maya shows errors but does not explain them. Am I doing something really stupid. I am not big on daz just thought the daztomaya would save me a lot of time?

Comments
Its hard to do something stupid so I doubt it's your fault. Let's see your FBX export settings in Daz Studio.