Looks like Luxrender got its reboot
Lotharen
Posts: 282
in The Commons
Introducing LuxCoreRender! Gonna have to play with this when I get time. I used Luxrender a while back with the Reality plugin. Now I wonder if Reality will be updated to work with this new version.

Comments
Nice, but unless it becomes integrated inside DS, I'll pass. I used Reality and Luxrender for years and loved it, but the IRAY interactive preview is a total game changer for me and I can't imagine being without it.
I was able to open an .lxs file exported from Poser/Reality 4.3.1 with Luxcorerender 2 beta and run renders in CPU mode. I was pretty impressed that it would load a file from the older incarnation. Since then, another beta and now the first release candidate are out. Paolo will soon let us know the timeline for a Reality update.
The thing I like most about Lux is that I can run a render on as many machines as I have without a licensing fee or expensive high-memory GPU. We will see how they do fixing some of the problems with the original Luxrender.
Having said that, I am watching developments with Octane 4 closely too. If I can run larger renders on a single machine with whatever graphics cards I have, that is a big plus too.
Oh, now that is interesting! I always was a big fan of Lux combined with Reality. I never quite managed to get the warm hues within Iray as I did with Lux and Reality. Also, I loved how you could play live with the lightning and instantly see what happened was a huge plus.
Sadly, Lux had an issue with my card (GTX 980ti) that never got solved. I genuinely hope Paolo from Preta3D will pick up on this as well :D
Will be interesting to see how this goes.
I kind of wasted my money on Reality. Couldn't get it to work without crashing so finally gave up on it.
Sorry to hear that. I used it for many years and it was the best way for me to render in Lux till Iray. I do feel like a wasted my money on the Poser version of it since i wanted to support Paolo when he released it, but after using DS for so many years, going back to Poser was a clumsy and tedious transition for my workflow.
This bit of information is interesting:
"All the code included in LuxCore repository has been released under a new license: Apache Licence v2.0. It is a very liberal license allowing the use of the code inside commercial products too."
DAZ might not be looking to add another render engine to DS but it seems like they could without much restriction.
...personally I liked it as a standalone as I could save system resources by closing the scene and Daz programme down after submitting the file to Lux. This is one of my beefs about Iray as it is very resource intensive. If you are on an older system with say 8 - 12 GB, and stuck rendering on the CPU and system memory, the memory that scene takes up is not available to the render process. Once system memory is filled the process dumps to much slower swap mode.
Also keep in mind at least 1 GB of memory is devoted to Windows and system utilities. so that 12 GB system becomes 11 GB
At the very least, be integrated into DS by a 3rd party.
...same here. It seemed like with every patch something else broke until finally (I believe it was the third patch) l kept losing my designated render camera and it would default to one of the "work" cameras instead. I was also tired of having to rework all the textures in a scene that was set up in a previous version (even an older patch). Also with an old 1st generation i7 render times seemed to be on a geologic scale. As I was so discouraged, I never downloaded the 4.2 update which allowed for faster render times (which I later discovered came at the cost of render quality so I wouldn't have used it anyway and it was only really effective on newer generation i7s).
Also a couple months after I uninstalled it, Daz introduced Iray.which, while still being slow on the CPU, didn't take a day or more to get a clean image with no grain.