JCM Hook Up Question

Does anyone know if it's possible to have a JCM that depends on two or more conditions. For example, a JCM that will activate when the arm is up AND back and not only when it's up OR back. Is that possible?

Cheers,

Martha E.

Comments

  • marth.e said:

    Does anyone know if it's possible to have a JCM that depends on two or more conditions. For example, a JCM that will activate when the arm is up AND back and not only when it's up OR back. Is that possible?

    Cheers,

    Martha E.

    That is a multi-rotational JCM and it is, indeed, possible. I do not know how to do it though :D But you can put a TON of conditions on a morph. If you're searching the forums, wiki or YouTube, multirotational is what you're looking for.

  • marth_emarth_e Posts: 187

    Thank you very much, ChangelingChick. Is good to know it's possible. I'll try to find more info. Thanks for the tip.

    Cheers,

    Martha E.

  • marth_emarth_e Posts: 187

    I can't seem to find any info about multirotational JCM. Do you remember where did you see it? Thanks again.

     

  • marth.e said:

    I can't seem to find any info about multirotational JCM. Do you remember where did you see it? Thanks again.

     

     

    I don't I'm afraid :/ Do you use Property Heirarchy or ERC freezes?

  • marth_emarth_e Posts: 187

    I'm using the Property Heirarchy to hook up the JCM.

  • You can drag more than one thing onto a control as I recall, and there are 2 stages for controllers I think (1 to add, 1 to multiply maybe?). I would experiment a bit with those, just remember to have the morphs saved before you hook in the JCMs. Sorry I can't help more :(

  • marth_emarth_e Posts: 187

    Thank you very much ChagelingChick. Yo have been very helpful already. I really appreciate it.

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