is there a wet skin avaliable for G3 in 3Delight?

ToobisToobis Posts: 990

Can't find anything at that would help with wet skin for G3 characters, its all Iray and not 3Delight. Anyone know where to find such a product? thanks.

Comments

  • ToobisToobis Posts: 990

    Using simple shaders nothing fancy for G3F how can it be done please. Try and make it simple please I just need a basic wet look.

  • Sven DullahSven Dullah Posts: 7,621

    If 3Digital means 3Delight I might be able to give you some tips, just tell me what kind of lighting you plan to use in your scene (DS standard lights, AoA lights, UberEnvironment2 , IBL-Master or something else). Also I need to know what shader you use for the skin(DS default ,Omnifreaker UberSurface, AoA SSS or other). If you don't know, go to the surface tab with the character selected and look in the upper left corner to find out the name of the shader. I'll be back in a couple of hours and can try to help if you haven't solved it by then;)

     

  • ToobisToobis Posts: 990

    Meant 3Delight sorry lol. Just DS standard lights and for the character it just says 'multiple' for shader.

  • Richard HaseltineRichard Haseltine Posts: 108,149

    You actually had it right in your first thread - with which the new one has been merged. Please don't bump or multi-post.

  • ToobisToobis Posts: 990
    edited March 2018

    eh? had what right? oh ok gotttit sorry.

    Post edited by Toobis on
  • Sven DullahSven Dullah Posts: 7,621
    Toobis said:

    Meant 3Delight sorry lol. Just DS standard lights and for the character it just says 'multiple' for shader.

    Ok, if you select one of the skin surfaces in the surface tab, like hip, you should see the name of the shader being used.

  • Sven DullahSven Dullah Posts: 7,621
    edited March 2018
    Toobis said:

    Using simple shaders nothing fancy for G3F how can it be done please. Try and make it simple please I just need a basic wet look.

    I don't know if this is what you're looking for, but I used the G3F base figure out of the box and tweaked the skin she loads with. Used a couple of DS standard spots + AoA advanced ambient light.

    This is the AoA SSS shader, you could also try the UberSurface shader by Omnifreaker, it renders faster and is IMO easier to work with.

    image

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    image

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    image

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    image

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    image

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    image

    G3F AoA SSS Wet Skin Test.png
    1200 x 900 - 972K
    G3F Wet Skin Surface1.png
    490 x 851 - 111K
    G3F Wet Skin Surface2.png
    495 x 862 - 120K
    G3F Wet Skin Surface3.png
    489 x 883 - 119K
    G3F Wet Skin Surface4.png
    464 x 880 - 111K
    G3F Wet Skin Surface5.png
    454 x 904 - 108K
    Post edited by Sven Dullah on
  • ToobisToobis Posts: 990

    K nevermind. I don't have any of these fancy subshader things you seem to need to do this I thought it'd be simpler. Thanks anyway :)

  • ColemanRughColemanRugh Posts: 511

    Awesome shader! Thanks Sven Dullah !

  • Sven DullahSven Dullah Posts: 7,621

    ColemanRugh said:

    Awesome shader! Thanks Sven Dullah !

    Had forgotten all about this:)) You're very welcome!

Sign In or Register to comment.