Claw-ssal for G3F - Materials Not Working? [SOLVED]
Not sure if anyone else has ever had this experience, but any suggestions would be appreciated.
Added G3F to scene, with the model selected click the Claw-ssal accessory, the model's fingernails extend (as expected) and are changed to a brownish colour. Keeping the model selected and clicking any Material, whether one from within Claw-ssal or otherwise, does not change the appearance of the fingernails at all. Navigating to 'Thumb 3' (for example) on the model in the Scene panel and clicking any Material also changes nothing.
I can't seem to find anything in the documentation that suggests that there is anything different about applying materials, but it doesn't seem to behave as I would expect, and I can't figure it out. Any help?
Thank you.
EDIT: Never mind, I'm an idiot - there's an item called "HP Claws Full" under the model's 'Chest Upper' in the Scene panel that is where the Material needs to be applied. Didn't think to look for it there.

Comments
Did you try rendering (or using the Iray preview mode)?
Hi Richard,
Yes indeed. Please see the attached screenshot including a test render after (attempting to) apply the Chrome material.
EDIT: thought I found a related issue, but have solved it.
That's an Iray render?