any ways I can change her skin color/tone to match the rest of her skin tone?
Drekkan
Posts: 460
in The Commons
Am using Iray here too. So I have been trying to adjust all sorts of shaders etc to get this imported head with her textures to match this Iray skin tone but with little success. When I do the finished product it just looks the wrong shade color compared to the rest of her skin. Anyone have any advice on how to correct this please? whats the best way to change her head color so it matches? in pic is what I am talking about in how the face color looks way off compared to the body skin.
Please try to explain how to do this SIMPLY please. If you start talking about changing diffuses and this and that in weird terms and expressions you'll lose me totally. Thanks.

Comments
Try applying a more stylized skin to G3F, like Aiko 7 or Girl 7 or something. Learn to dialspin the options under Actor/Face in the parameters tab so that you can recreate the face on Genesis 3 Female without having to stick a foreign object on G3F's neck in place of her head. Or open the surface tab, navigate to Genesis 3 Female/Surfaces, select torso, legs, arms, fingernails and toenails, and look for a field called "diffuse" or "base color" near the top of the list of options in the rightmost part of the surface tab. Click on the color bar beneath the words "base color" and you will be given a spectrum of color options. Pick a slightly (very slightly) reddish orange color and test to see what it looks like on your character. It probably won't match exactly, but you need to take note of which direction it doesn't match: too dark? Too light? Too red? Too orange? and keep trying different variations until you find one that works.
Note I did not say anything about coloring the head to match the body. That's because you can darken a light-colored skin more easily than you can lighten a dark one, and the face appear to be slightly darker.
It looks like you cut and pasted the head on in photoshop or gimp, so maybe just adjust the skin tone there (that would probably be easiest anyway). :)