What's the best method to export to Marvelous Designer?
So I have seen people doing it in 3 different ways:
1) Export as Collada (dae) - contains the avatar, textures and animation data
2) Export as FBX
3) Export avatar as OBJ and animation as MDD (Requires animate)
What are the big differences between those methods and which one has the fastest draping/record speed?

Comments
I always export as a wavefront object (.OBJ) file. MD6 is very DAZ and Poser friendly when it comes to importing and exporting objects. I've never used the other techiniques, however.
Cheers,
Alex.
I have used option 3 since I found out about it. It gives way more accurate results for me.