Daz to Cinema 4d Collada
Im trying to export the Undead Fiend from daz to cinema 4d using the collada export. It shows up perfectly fine and I can animate it as well, until I render him and it looks like he's super skinny, any solutions?
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Im trying to export the Undead Fiend from daz to cinema 4d using the collada export. It shows up perfectly fine and I can animate it as well, until I render him and it looks like he's super skinny, any solutions?
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Probably negative displacement at render time. Haven't used C4D in a loooong time, so I can't help with that.
Theres no displacement maps on the figure, It exports it to cinema 4d with only a diffuse, reflection, and transparency maps. I disabled the transparency maps and it is still rendering the same, could it have something to do with the skeleton and skin binding thats defaulted from daz to c4d?