I need ridiculously hairy forearms and shins. Any ideas on how to kitbash that?
RKane_1
Posts: 3,039
in The Commons
I need ridiculously hairy forearms and shins. Any ideas on how to kitbash that?

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For which generation? And for male, right?
Also, define "ridiculously". More than this?
Preferably G3 but I can adapt bnearly any other generation.
And yes.... more than that...... like Monkey hairy.
Like.... WAY hairier.
Blender hair converted to fibermesh is probably your best best.
Well, depending on what you have, you could always combine George Hair System, Real Hairy (would need autofit or transfer) and Oh My Body Hair (from Renderosity). The first and last are for G3M.You can always add more than one and then morph them to put hair shafts in different places to get the thickness of coverage you need. (That said, at any distance, it's going to resolve to somewhat blurry.) The downside is that using any quantity of fibermesh is going to slow down your workspace, unless you have a true powerhouse computer.
Beyond that, depending on your skill, maybe the Blender solution that Agent Unawares mentions will be your best bet.
RawArt's Apeworld is for Genesis 2. Also, because those are LAMH presets, those will not adapt. If you try to put them on any other generation, or even something that's morphed (or not) in a significantly different way in the same generation, Studio will just crash on you. But if you really did want a monkey dude, and were willing to drop back a generation, that could also work.(though I'm not sure about putting clothing over them).
Ooooh yeah Ape World would work too. I would bet you can autofit Genesis 2 to the new figure and then make all the surfaces invisible to use it.
I thought that George’s hair for g3 was pretty hairy...not apeworld hairy..but quite hairy.
I'm ... not sure that would work. LAMH can be -- and usually is -- astoundingly finnicky. Morphing to a significantly different shape than the one it's designed for seems tailor-made to cause Studio to crash -- and if you 're not morphing to a different shape, you might as well stick with Genesis 2. Could be wrong, though; that sort of autofit I haven't tried with an LAMH figure.
It is, but the individual hairs can also be visibly thick and flat. I've found that the only way to get George Hair System to have hair that looks like hair is to extend its length morph to its longest, and that can make a character look oddly shaggy, depending on what you need.
You can also layer products. One time on one character I doubled the chest hair and I preferred it . It was an accident as the hair applied itself when I deleted the initial character but I liked it, you can also layer fiber mesh over a character with painted on body hair for extra bodyhair
Boaris LAMH preset https://www.daz3d.com/boaris-for-genesis-3-male-s
Could'nt be bothered mucking around with IRay
Edit: And then I don't show shins and forearms. Clever
Maybe https://www.daz3d.com/skinchangers?
You might be able to use Rawart's beastman https://www.daz3d.com/monster-classics-the-beastman
and postwork where you need the hair.
Missuskisses for the WIN! :) No LAMH needed and works in IRay too! YAY! Thanks, all! :)
*celebratory dance*
WOOT WOOT
I see the solution has been found, but throwing this out there for posterity as an alternate too. https://www.daz3d.com/lord-of-the-bears-transformed-hd-for-genesis-2-male