Eyes go black

Hi guys, 

I'm having a weird issue here. I did a render of one of my scenes and noticed that the Genesis (G3F) eyes go black around the white parts of the eye. But not the pupil bit. 

Has anyone else had this problem, if so how do you fix this?

Here is an example.

Thanks

Winton

Comments

  • nonesuch00nonesuch00 Posts: 18,795

    It's usually because you model is too far from the (0, 0,0) origin and yes, that is a DAZ Studio bug or you have applied a set of eye materials that were made with eye geometry/UVs that don't match what eye geometry/UVs that this model has.

  • wintoonswintoons Posts: 393

    It's usually because you model is too far from the (0, 0,0) origin and yes, that is a DAZ Studio bug or you have applied a set of eye materials that were made with eye geometry/UVs that don't match what eye geometry/UVs that this model has.

    Thanks that helped :)

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