Fitting V4 Hair to G3F issue.
SkydogHex
Posts: 71
in The Commons
I have a favorite hair for V4 called Gregoria Hair, that I really would like to use on G3F. I fit the hair using auto-fit from V4-Genesis-G2-G3 and the hair looks really good. However all the Style and movement morphs were lost. Those morphs were on the 'neck' bone and G3F doesn't have a 'neck' instead having an Upper and Lower neck. Is there any way to do the xfer and keep the style morphs? I did a forum/google search but didn't find anything related aside from moving G3 morphs to G8.
Any help is appreciated.

Comments
One of my favorite hair styles as well!
Dont use autofit. Re-load and parent the hair to G3's head and then use any adjust morphs/ scaling that you can to have the hair fit as nice as possible. When youre done doing that, enable smoothing and have the collision target set to G3. Try that.
It is a really nice hair and converted to Iray nicely for me. I'll give that fit method a try and see what I can come up with, thanks!
Sure. That method generally works for items like skirts as well. Its a bit more manual, takes longer, but the results are typically better than using autofit.
AnotherUserName beat me to it.
If you do AutoFit - and for hair the advice not to is generally good - the morphs should still be accessible on the figure node itself (Gregoria Hair) if you enable Show Hidden Properties in the parameter pane's option menu (the lined button in the top corner, or right-click the tab). I've just had a bump on my old bug report on this, asking if it's still an issue - now I know the answer :)