AQ Jenna Glasses problem
segrissom_05e3f8440d
Posts: 1
in The Commons
I have been working with AQ's Jenna model and specifically the glasses. Dow anyone know how to fix the problem of the glasses distorting with HD facial expressions that appear to have come with the Victoria 8 model? If I have my figure raise her eyebrows, the glasses will distort accordingly, same with squinting or just about any HD expression whatsoever. Better yet, does anyone know how to get ahold of Aquarius to see if they can get their product to work with Victoria 8?

Comments
The quick fix is to select the glasses, enable Show Hidden Properties from ther Parameters pane option menu, and zero (by alt/opt-click) the auto-gnerated morphs. However, this will not be a permanent fix - for that you can either assign a Rigidity Group to the galsses (perhaps one for each piece, left arm, right arm, and eyepiece) - that will block all auto-morph following - or you can block specific named morphs by creating a new, blank property with the same name on the glasses before dialing it in on the base figure.
Try parenting the prop instead of "fit to". Loading the glasses without a figure selected and then moving it into place and parenting it to the head should allow the glasses to stay in place without distorting with expressions.
Glasses are rigid items that are only meant to bend at the hinges (and nose pads on some)
As the post above states, position and scale the glasses how you want them to sit on the character's head. Then parent them to the character's head using the "parent in place" option.
Using this option you will ocasionaly need to adjust the positoning of the glasses depending on facial expressions that involve cheek and nose movement.
Using this method allows you to use a pair of glasses on any character from any generation... with any face/head morph that you like with zero distortion.
Here are a few renders showing my glasses not distorting with poses and head morphs.
First render is D using DE Alice for G8F (if the glasses where conforming this head morph would have distorted them.)
The second onne is showing the same character but with HFS Dwarf head morph applied