How Do I Make an Ground Plane in iRay that Fades into Infinity?
Fauvist
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[How Do I Make an Ground Plane in iRay that Fades into Infinity?] To give the illusion of a disc floor plane fading into eternity. I guess I have to make some kind of transparency map?
Post edited by Richard Haseltine on

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If I'm understanding what you want to do (that is, have it fade rather than create a horizon line), then that would probably be easiest.
Fortunately, such a transparency map should be pretty easy. draw a circle in your graphic editior of choice, then fill with a circular white to black gradient with the start of said gradient being fairly near the end. make the background also black and you're all set.
How do I put this in iRay? Do I load it in the opacity slider?
In iray, it's 'Cutout Opacity' - but yeah, put it there.
If you're in 3DL shader (default) then it's just 'Opacity' and it'll get converted at render time.