How Does One Find a PA to Collaborate With

To create content, if one is just starting out?

Thanks!

Comments

  • 3Diva3Diva Posts: 12,014
    edited September 2017

    Hmm That's a good question. Maybe do a high-quality freebie or two first and then you have something to show the PA that you've got the skills that it takes to produce high enough quality content for the Daz Store? Then you can start putting out the information that you're looking for a PA to team up with to do X while you do the Z part of the work?

    Post edited by 3Diva on
  • MattymanxMattymanx Posts: 6,999

    Teaming with another PA is not required in order to become one.  In this case, you would need to showcase your work to show your current skills in the area you are interested in.  Being able to show off your product in its best light, such as promos, is the most important part of the process after you have completed the product itself.

    Doing a freebie is up to you.  You may or may not get useful feed back from those who download it.  Just because 100 people say they like it does not mean your skill level is good enough to go to market.

    If the job is something you will only be doing part time then you have time on your side to learn and develop your skill better before submitting your first product.  If you are looking to do this full time, DONT, until you know you have proven to yourself that you can do it and maintain it.  The job can be fun but its not glamorous.

     

    What type of products do you see yourself interested in making?

  • FauvistFauvist Posts: 2,290
    edited September 2017
    Mattymanx said:
     

     

    What type of products do you see yourself interested in making?

    I'm really really good at creating male characters.  Especially the shape of the face.  I can create skin textures, but that's not where my strength is. 

    I made this character and texture for a figure called Scarlet by Sixus1, mostly because it was a challenge. 

    Scarlet1.png
    719 x 906 - 493K
    Post edited by Fauvist on
  • MattymanxMattymanx Posts: 6,999

    I would suggest showing clay renders of your current male morphs to see if you can get any interest from a texture artist then.

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