INFINITO 1.2 test files available
Alessandro Mastronardi
Posts: 2,650
For the folks interested here are the test files for the INFINITO 1.2 version, with the following fixes/enhancements:
- Instancing support enabled: upon creating a DAZ scene, Instancing is enabled by default; disabling it will duplicate props (old 1.0/1.1 behaviour). I strongly advice to use instancing as it will lead to a huge increase in loading and render times
- Loading INFINITO-generated .duf's will no longer miss any texture
- OBJ are now centered correctly in the canvas, and no longer offset during camera rotations
Here are the links, please make sure to backup the previous INFINITO .dll/.dylib before replacing with these. I'll be grateful if you can provide feedback directly to info_at_alessandromastronardi.com. As the test files are known to be working, I'll submit to DAZ in order to create new installers. Thanks
http://www.furrythings.com/LAMH.1.2/infinitoPlugin.DS4.64.dll.zip (Windows 64bit)
http://www.furrythings.com/LAMH.1.2/infinitoPlugin.DS4.32.dll.zip (Windows 32bit)
http://www.furrythings.com/LAMH.1.2/infinitoPlugin.DS4.64.dylib.zip (OSX)

Comments
Stumbling in like a noob.
What does this software do?
It's a terrain and ecosystem generator plugin for Studio.
See here: http://www.daz3d.com/infinito-1-0
And some more information here:
http://www.youtube.com/playlist?list=PLB48C7886D5E82E4B
http://www.youtube.com/playlist?list=PL035DFBDC4F089E25
But that is awesome!
How did this get pass my attention Oo
It's in the store even ><</p>
:)
Thank you.
I find it nice plugin but the texture I do not like, when you could make update? I would like to see a better more realistic texture.
How can I improve the texture? Better than TerraDome.
Wow, I missed this as well. Looking forward to seeing how it turns out :).
Laurie
Ditto. I own 15 of his products, spent tons of time lurking on his catalogue during various sales periods and never bothered ever clicking the product. I never noticed it (head thump).
I had no idea this was available....
I've had to reinstall this, as I upgraded my PC, but now I can't activate it using the original codes. Any advice please on what to do?
@Wilmap go to http://www.gm-studio.net/IF_activation.aspx
and you can get the new code
Thank you Alessandro, will do that.
Just picked this up today. Got it installed and activated on public 4.11 release windows 64 bit. Looking forward to experimenting, but I picked up fluidos and kalediscope for iray as well so lots of stuff to play with at once lol