Licenses for Iray or 3DL?
talidesade
Posts: 71
in The Commons
Hi,
So I have a question, or maybe a few questions, about Iray and 3DL licensing for rendering. There is someone telling me that Iray and 3DL need a paid license to use more than 4 cores on a CPU, and other things. I don't think that is the case if you use Daz Studio to render, but I want to be sure. I couldn't find much on Daz's site, unless I am just missed it.
Do Iray or 3DL have any limitations for using them to render in Daz Studio? Such as core limits, commercial use, ect...anything. Can you build your own server farm with Daz Studio, or must you get with Nvidia or whoever?

Comments
No, there are no limits. The render engines are built into DS and have nothing to do with outside licenses with those render engines. There might be limits if you are using those render engines outside of DS as a stand alone engine. I have no idea since I don't have them.
You can find the DAZ 3D Eula here. That lists the scope of what you can and can't do with DS.
Commercial renders are allowed to do whatever you wish to do with them. Render copyright always stays with the artist and we can do with them what we wish and there are no limits with 2D renders. As a 2D artist, you don't have to worry about limits or what you are allowed to do with your renders created inside DS.
Most limits usually involve how one uses or possibly distributes the mesh, mostly when dealing with 3D games. In that case, it would always be best to query DAZ directly.
edit: fixed spelling error.
On my main workstation computer I am running dual quad core hyperthreading Xeon CPUs. When I allow it, Iray will use all 16 threads in addition to my GPU.
There is a free version of 3Delight that you can get at www.3delight.com that is currently limited to 8 cores. It use to be limited to 4 cores. The licensing for it has nothing to do with the version that is integrated with DAZ Studio. You can get this standalone version, either the free 8 core limited free version or an unlimited core version ($1200) and use it to render rib files from DAZ Studio without the DAZ window being open. The version integrated with DAZ Studio supports unlimited cores but cannot be run standalone.
Ah, I see. That's what I figured, but wasn't sure.
Thanks for the info everyone!
Iray in DS uses all of my 16 cores/32 thread dual Xeons if I tell it to use the cpu.
Laurie
Copyright. Literaly, it's the right to copy.
I always end up getting that spelled wrong and the stupid built in grammarly let it pass. Geesh!!! Going to fix my spelling error. :)
If there were a limit on the number of cores in Iray, we would not be able to use GPU rendering, since the number of CUDA cores on the cards can number in the thousands.
Capped CPU cores, not CUDA cores. They are different. It may seem obvious that GPU rendering would be desired, but if you wish to make very large scenes, no desktop GPU has more than 12 gb VRAM, and even commercial cards cap at 24 or so. Thus for larger scenes, CPU is your only option.
Don't know...I never tested that ;)
Laurie
I'd be quite curious to how fast these other render engines can go with this new AMD/Intel multicore war that is being waged giving us super high core chips.