Hero FX Exp Magic 2
in New Users
https://www.daz3d.com/hero-fx-exp-magic-2
Hi,
Regarding the six Alchemy circles:
are they able to be horizontal, as if the characters are standing on them, or do they stay in this slanted position?
Thx!

Comments
They are, as far as I know, props with textures so they can be placed as desired. Do note, however, that they appear to be set up for Poser only - getting the glow effect in daz Studio would probably require some adjustment in the Surface pane.
Yes, you can rotate them into any position.
If you happen to use 3DL rather than the default Iray render, you can create light emiting surfaces using UberAreaLight:
UberAreaLight:
To make a surface emit light, select the surface, then select "!UberAreaLight Base.dsa". Then, in the Surfaces pane:
To see the light source itself, set "Ambient Active" to On, and set the Ambient color, verify/set ambient strength to 100% and apply an image to the Ambient Color if you want the light to have surface features.
To change the color of the light emitted, set Color .
Change the Intensity slider up to make it brighter; note some lights may need to be dramatically brighter to be seen, work with powers of 10 to start with. Opacity can also be used at the same time.
To fix any graininess, especially in shadows: increase the samples parameter (at the cost of greatly increased render time). The value varies greatly depending on the light. I have seen 32 work for some lights, 1024 was needed for one.
Verify/set "Falloff Active" parameter to On.
could Set "Diffuse Active" to Off to eliminate the normal shadows that should not appear on a very bright light-emitting surface.
Awesome! Thanks for responses--