Questions on G3F Jane by Cherubit
Rod Wise Driggo
Posts: 2,333
Hi, first one is easy. Just wanted to know what the hair on the main promos is. Looks like Samira from OoT availabe on another site but I am not completely sure? The other question is more indepth regarding the texture usage. Is there any way to get in touch with Cherubit directly? Cannot find him to address with direct message.
Post edited by Rod Wise Driggo on

Comments
There have been a couple of threads on the hair, you are right about which it is.
For your question, open a customer suport ticket and they can pass it on.
Thanks Richard, will do.
redacted
Next question: why does the store entry say "Anatomical Elements MAT (Applies with Base)" when there doesn't appear to be anything remotely resembling such? If the product has nothing compatible with "anatomical elements," which sounds to any normal person like a euphemism for "genitalia," then don't imply there is such in the product. "Jane Skin" materials don't apply. Either don't imply it, or outright state, "No anatomical MAT(s) included."
If you mean you have the product and there is no texture in the pack, you need to contact customer service so they can check and correct by update or correct the product listing. Did you add the anatomical elements before applying the base mat?
Actually there is no texture for the anatomical elements in the package. There are just some "gens" painted on the default texture which won't apply once a geocraft is applied to the figure. So either the vendor did not know that he had to provide a dedicated texture or the description is just plain wrong.
For what it's worth, if you search the interwebs for "Torso UVs for G3F Anatomical Elements", you'll find a decent workaround. Does what it says on the tin. :-)
g.
Thanks, Gordon! Will check them out.
The character loads complete, so the materials are already in place before the 'anatomical elements' are added. The materials don't appear with Smart Content, only in browsing to the vendor in the content library, and applying the base skin to the figure only applies it to V7, not to the geografted element.
Frankly, I'm surprised that anything sold in the DAZ store is not required to be compatible with Smart Content. But in this case, the real problem is the misleading copy in the listing for a MAT that doesn't exist. This is stuff that shouldn't be taken care of after the sale, by customer support, but before it's ever listed, by QA.
So, I submitted a help request, & recieved a response that I wasn't very happy with, which confirmed Ptrope's post above & telling me not to use the Geo-graft with this product
Ah so it wasn't only me, who did not find that material. The UV thingy does the trick, so no biggie, but it'd be nice to have the dedicated material, as listed in the product description.
Nice character, still!
If I had one wish (in general): normal maps, lossless (no jpg).
If I had a second wish: legacy materials
I opened a ticket with support on the issue with the missing anotomical elements texture (MAT). Their response is below.
"Per the product page, Jane comes with an "Anatomical Elements MAT (Applies with Base)" There is not a separate material for Genesis 3 Anatomical Elements, the mat for Jane is included with her skin. If you load the base Jane figure into the scene (don't add the Genesis 3 Anatomical Elements into the scene,) you can see the Anatomical Elements included with her full skin material."
Ah so we have a new definition then.
On the good side, it now makes clear if and when there are gens painted on the body - you never knew for sure on the models which came without a dedicated material.
On the bad side, it is not what one expects by that definition - I expected that there is a seperate material, but that I don't have to manually apply it, because it applies with the skin already. That is not true, then.
Thank you for clarification.
That makes no sense to me at all. If AE are part of the product page I expect a dedicated material for the AE geograft - no more, no less. "Applies with base" to me is just a reference that clicking the main character texture will also automatically activate the proper texture for the geocraft.