question about It's Magic outfit...

jardinejardine Posts: 1,215

i have a question (well, two, actually) about the new zatannaesque it's magic outfit.

i'm curious about the 'new geometry' for G3F in the 'bottom half' component of the outfit.

is this a shaping morph? or is this just talking about the stockings mesh?

i'm also wondering about the skin tone variations mentioned.  does this mean that a character's original skintone won't show through the fishnet mesh, and the tone variations are there to approximate the model's skin coloration?

enlightenment appreciated!  thanks!

j

Comments

  • ALLIEKATBLUEALLIEKATBLUE Posts: 2,983

    I think they're taking about how the bikini goes into the skin like real clothing fits.  Take a look at this product for a better explanation

    https://www.daz3d.com/realfit-hipster-bikini

  • jardinejardine Posts: 1,215

    thank you. 

    :)

    j

  • Actually the "It's magic outfit" from Zoro_d and the "RealFit"-Stuff from the3dwizard are working differently from my understanding.

    The Realfit-Bikins do come with custom morphs for G3F providing that reality-like effect that the outfit applies pressure to the skin. Once the product is installed those morphs are available on all G3F-based characters so you can dial them in whenever you want. Apparently they fit the RealFit-bikins they come with best.

    With the It's Magic-Outfit, the effect is tied to the pantyhose as a morph ("smooth hip"). The skin tint is also part of the pantyhose. There is a show/don't show script included so you can also use the Magic-Outfit without the pantyhose. But then also the pressure-effect is gone. From what I understand that unfortunately limits the skin-pressure-effect in this case to the Outfit it comes with. Even more so actually, as the effect is only shown with the pantyhose.

    Please see the test render for comparison:

    Left

    Magic-Outfit applied with the smooth hip morph on the outfit active. Opacity of the pantyhose set to 0 (which actually removes the legs and panty alltogether). Made visible again through the provided script. -> No pressure effect.

    Middle

    Magic-Outfit applied in default form with pantyhouse. Smooth hip morph from the outfit is active by default. -> Pressure effect.

    Right

    Same as left but in that case, I've dialed in the morphs from the RealFit-bikini which work here as well, although adjustments to deal with occasionally poke through might be necessary. --> Pressure effect, but limited to the areas covered by the used morph.

    Hope that helps!

    P.S. I've removed limits and "overdialed" the morphs in all three versions to better indicate the differences.

     

     

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  • jardinejardine Posts: 1,215

    thanks, rod...that totally helps.  i really appreciate your breaking it all down so thoroughly.  :)

    j

     

  • the3dwizardthe3dwizard Posts: 495

    So Rod is correct in that the morphs I have made are tailored to a specific outfit.  If the edges do not line up then things may not look right.  However, at Rod's insistence I am working on a more general package that might work on a wider array of items.  Although this morph was made for the skirt this gives an idea of what can be done by making RealFit morphs for more than just bikinis.

    Cheers!

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  • Looking forward to ;-)

  • UthgardUthgard Posts: 878

    So Rod is correct in that the morphs I have made are tailored to a specific outfit.  If the edges do not line up then things may not look right.  However, at Rod's insistence I am working on a more general package that might work on a wider array of items.  Although this morph was made for the skirt this gives an idea of what can be done by making RealFit morphs for more than just bikinis.

    Cheers!

    We are not worthy. We are not worthy. (Gosh darnit, I need to stop referencing movies I haven't seen.)

  • xyer0xyer0 Posts: 6,334

    BTW, Shox-Designs made textures for it, available @ the other store.

  • jakibluejakiblue Posts: 7,281

    this is one of the best things i've ever seen 'invented' for figures. Ive wanted this kind of effect forever - I first noticed it in smay's shorts outfit and love it. I'll be snapping up a package like this straightaway if you can do it. :) 

    So Rod is correct in that the morphs I have made are tailored to a specific outfit.  If the edges do not line up then things may not look right.  However, at Rod's insistence I am working on a more general package that might work on a wider array of items.  Although this morph was made for the skirt this gives an idea of what can be done by making RealFit morphs for more than just bikinis.

    Cheers!

     

  • jardinejardine Posts: 1,215

    So Rod is correct in that the morphs I have made are tailored to a specific outfit.  If the edges do not line up then things may not look right.  However, at Rod's insistence I am working on a more general package that might work on a wider array of items.  Although this morph was made for the skirt this gives an idea of what can be done by making RealFit morphs for more than just bikinis.

    Cheers!

    very cool--that's really something to look forward to...

    i'd love to see a realfit bandeau top...maybe with options for variable width? that'd be something that would be really useful for contemporary and for historical and fantasy renders. 

    j

     

  • ScavengerScavenger Posts: 2,674

    So Rod is correct in that the morphs I have made are tailored to a specific outfit.  If the edges do not line up then things may not look right.  However, at Rod's insistence I am working on a more general package that might work on a wider array of items.  Although this morph was made for the skirt this gives an idea of what can be done by making RealFit morphs for more than just bikinis.

    Cheers!

    pst....g2f :)

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