Killer Legs Morphs for Genesis 3 Female(s)

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Comments

  • jardinejardine Posts: 1,218
    edited March 2017

    i had the same initial reaction, but took a chance on the package anyway, because fabiana always brings such intense attention to detail to her work.

    glad i did. 

    :)

    j

    Post edited by jardine on
  • BruganBrugan Posts: 365

    Bought these on release, very happy with them. The strength of this morph set can really be seen when mixing the morphs.

    What you can achieve with this product you cannot achieve with the DAZ body morph & muscle morph packages.

    Well done yes

  • ZaiZai Posts: 289

    Well I'll chime in here totally off topic, but I didn't want to miss a chance to be able to thank Fabiana personally for all the absolutely incredible products she has created over the years. If its got her name on it, it goes straight into the cart as soon as possible! Your products are such a joy to play with and the attention to detail is always top notch. Girl....you are fabulous!

    And a big thank you to Zev....I just discovered your store after a few years away from all this...and boy, did you put a dent in my wallet!  I think I walked off with about 6 of your products during the sale. I look forward to diving in and getting to know your work. Thanks for saving all my old pose packs!

  • Zev0Zev0 Posts: 7,123
    Zai said:

    And a big thank you to Zev....I just discovered your store after a few years away from all this...and boy, did you put a dent in my wallet!  I think I walked off with about 6 of your products during the sale. I look forward to diving in and getting to know your work. Thanks for saving all my old pose packs!

    I apologize:( But thank you for the support. Keeps me alive in this game:)

  • RCDescheneRCDeschene Posts: 2,816
    edited March 2017
    Zev0 said:

    Any picture ref of the look you are wanting?

    There are from Stephanie 4 Elite. Neither yours nor the Evo Morphs replicate these shapes.

    S4 Arms.png
    2276 x 694 - 363K
    S4 Legs.png
    2285 x 704 - 684K
    Post edited by RCDeschene on
  • Zev0Zev0 Posts: 7,123
    edited March 2017

    Oh that morph by the groin area I didn't create as a single morph because when you bend the thigh with that sort of morph that area looks very strange. However Shape Shift can mimic it in a way. See attachment. Regarding the arm contour did you try the arms muscular morph in the package? It adds that forearm contour and a bit of bicept definition, but if you want bicep bulge you will need a muscle morph pack that focuses on that.

    Capture.JPG
    1287 x 869 - 75K
    Post edited by Zev0 on
  • xyer0xyer0 Posts: 6,389
    edited March 2017
    Zev0 said:

    I can get those results with ShapeShift and the Daz Genesis body morphs when combined. Watch the vid and see if any of the morphs in there is what you could use. Got a pic example of the type of legs or shape you wanna make?

    Thanks for the idea! I hadn't bought Shapeshift for G3F, although I have it for Genesis and G2F. I watched the video and it looks as if  I can probably get the shape that I want. I might need to add in Dwarfology (which I already own). I just thought of this "thick bones" problem today when I saw the Killer Legs addon, but none of the options actually seem wide enough.

    @Zev0: This is also the leg shape I have been failing to achieve with Shapeshift and every other morph set available, especially the cankles (can't get a smooth transition between calf and ankle). I hadn't thought about Dwarfology, though. I'll have to get that and try it.

    Image result for daphne joyImage result for daphne joy

    Post edited by xyer0 on
  • Zev0Zev0 Posts: 7,123
    edited March 2017

    That's a tough one. This is the best I could do just with Shape Shift and used Daz's Height morph.

    1.JPG
    1101 x 847 - 89K
    Post edited by Zev0 on
  • GatorGator Posts: 1,320

    I have Genesis 3 Shape Shift and Muscle Morphs, will this give me anything more, or not so much?

  • firewardenfirewarden Posts: 1,488
    xyer0 said:
    Zev0 said:

    I can get those results with ShapeShift and the Daz Genesis body morphs when combined. Watch the vid and see if any of the morphs in there is what you could use. Got a pic example of the type of legs or shape you wanna make?

    Thanks for the idea! I hadn't bought Shapeshift for G3F, although I have it for Genesis and G2F. I watched the video and it looks as if  I can probably get the shape that I want. I might need to add in Dwarfology (which I already own). I just thought of this "thick bones" problem today when I saw the Killer Legs addon, but none of the options actually seem wide enough.

    @Zev0: This is also the leg shape I have been failing to achieve with Shapeshift and every other morph set available, especially the cankles (can't get a smooth transition between calf and ankle). I hadn't thought about Dwarfology, though. I'll have to get that and try it.

    Image result for daphne joyImage result for daphne joy

    Yep, that's pretty much what I'm looking for, but maybe even a tiny bit thicker in the ankles and calves. But the lower calf and ankle are definitely thick. No skinny little breakable ankles on these gals. ;)

  • xyer0xyer0 Posts: 6,389
    Zev0 said:

    That's a tough one. This is the best I could do just with Shape Shift and used Daz's Height morph.

    Thanks for trying, @Zev0. And thanks for the settings. I've mostly been trying for large ankles, and you're the only one who gave us an ankle size morph, but large calves usually accompany large ankles, and that combination has been really tricky for me.

  • RCDescheneRCDeschene Posts: 2,816
    Zev0 said:

    Oh that morph by the groin area I didn't create as a single morph because when you bend the thigh with that sort of morph that area looks very strange. However Shape Shift can mimic it in a way. See attachment. Regarding the arm contour did you try the arms muscular morph in the package? It adds that forearm contour and a bit of bicept definition, but if you want bicep bulge you will need a muscle morph pack that focuses on that.

    Huh... Interesting... Though, keep in-mind that the thigh contour morph is at full 150% instead of the standard 100%. I actually fancy the stylization, because it works well with toony-looking characters, in my personal opinion.

  • RCDescheneRCDeschene Posts: 2,816
    xyer0 said:
    Zev0 said:

    I can get those results with ShapeShift and the Daz Genesis body morphs when combined. Watch the vid and see if any of the morphs in there is what you could use. Got a pic example of the type of legs or shape you wanna make?

    Thanks for the idea! I hadn't bought Shapeshift for G3F, although I have it for Genesis and G2F. I watched the video and it looks as if  I can probably get the shape that I want. I might need to add in Dwarfology (which I already own). I just thought of this "thick bones" problem today when I saw the Killer Legs addon, but none of the options actually seem wide enough.

    @Zev0: This is also the leg shape I have been failing to achieve with Shapeshift and every other morph set available, especially the cankles (can't get a smooth transition between calf and ankle). I hadn't thought about Dwarfology, though. I'll have to get that and try it.

    Image result for daphne joyImage result for daphne joy

    Actually, those legs look practically identical to the shape of The Girl 4's. Granted, she's a toon, but if you have access to GenX2 and the legacy shapes, you can dial around her proportions to get that shape.

  • xyer0xyer0 Posts: 6,389
    edited April 2017

    @PA_Fabiana I just bought these, and I was hoping to try them out. But the "hidden and transparent ERC dials" are hidden and transparent to me as well. I tried clicking on the product's Shape thumbnails with the character selected in the Scene tab, but I am seeing no change; nor is there an undo available in the Edit dropdown; so I assume I am doing something wrong. I tried selecting the shin, but that is not having an effect either. I looked in the Parameters tab and the Shaping tab, but nothing is there. What's the secret?

    Edited to address PA

    Post edited by xyer0 on
  • Zev0Zev0 Posts: 7,123
    edited April 2017

    They are located  Parameters/Hidden/Correctives/FK/Controls. Make sure you have show hidden files on.

    Post edited by Zev0 on
  • xyer0xyer0 Posts: 6,389
    edited April 2017
    Zev0 said:

    They are located  Parameters/Hidden/Correctives/FK/Controls. Make sure you have show hidden files on.

    Thanks, @Zev0. I had to restart Daz, and they showed up. I was pleased to discover that the Thin Ankles morph went both ways; so, I got the ankles thicker like I wanted.

    I was able to nearly achieve my goal thanks to Shape Shift, Daz Body Morphs, and Killer Legs. I needed Killer Legs to have one more morph: Inner Calf Height. That would have solved it, but I don't know if I can get any thigh boots that will fit these calves and ankles.

    SP-legs.png
    1115 x 1486 - 2M
    Post edited by xyer0 on
  • firewardenfirewarden Posts: 1,488
    xyer0 said:
    Zev0 said:

    They are located  Parameters/Hidden/Correctives/FK/Controls. Make sure you have show hidden files on.

    Thanks, @Zev0. I had to restart Daz, and they showed up. I was pleased to discover that the Thin Ankles morph went both ways; so, I got the ankles thicker like I wanted.

    I was able to nearly achieve my goal thanks to Shape Shift, Daz Body Morphs, and Killer Legs. I needed Killer Legs to have one more morph: Inner Calf Height. That would have solved it, but I don't know if I can get any thigh boots that will fit these calves and ankles.

    Cool! I'm making a note of what you used. Two items going on my wishlist.

  • CMacksCMacks Posts: 202

    Just a comment that the soleus muscle partially fills in the region between the main calf (gastrocnemius) and the ankle.  If you have the muscle morph pack you can play with that and see it it helps. 

  • xyer0xyer0 Posts: 6,389
    Zev0 said:

    Just a comment that the soleus muscle partially fills in the region between the main calf (gastrocnemius) and the ankle.  If you have the muscle morph pack you can play with that and see it it helps. 

    If you mean this, then, no, I don't have it, but I'll check it out and see.

  • xyer0xyer0 Posts: 6,389
    xyer0 said:
    Zev0 said:
    Cool! I'm making a note of what you used. Two items going on my wishlist.

    Another tip, if you don't know about it, is to right click on the gear icon and change Parameter Settings. Turn off the click on Use Limits and click Accept. After that you will have more play when increasing a morph, (although sometimes the limits have been placed because the extra play goes beyond realistic appearances).

     

  • I agree with many of the comments above: this is an excellent package for all parts of the legs but the knees (front back and sides) and the outer side of the caves.  Apparently neither of those areas have been important to the primary model builders at daz. I've attached a photo that shows the details currently lacking from the Daz genesis 3 models. I'm glad that Zev0 has taken the initiative to fix the legs.  Aparently he has not yet modified the knees, I hope that he does so soon!  

    LegsExamples1.jpg
    1600 x 1024 - 186K
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