Hair Help
Help me cure helmet head ...
Trying to avoid the chunky stuff you see in the right side of the attached image. I tried dialing in some movements with morphs, upping the bump map in Reality among other stuff and I just can't get the hair to give volume vs. polygons.
Hair is PH Bubblegum.
Any tips or techniques for this?

Comments
Its how the hair is built and textured, a darker texture might help,