what is Carrera?
in New Users
so I am still in the newbie question stage... I see some enviornments that I would like to purchase/use but they say Carrera - so I presume that means I need to buy Carrera 1st or would a Carrera enviornment work in DS 4.9 as is?
this is the one I'm looking at https://www.daz3d.com/country-lane-2
thanks !

Comments
Carrara is a software http://www.daz3d.com/carrara-8-5-pro
DAZ doesn't understand Carrara files, and you'd normally need Carrara to open and run the files.
thank you
http://www.daz3d.com/the-harpwood-trail-for-daz-studio
is a good alternative for DAZ studio by the same artist
as to Carrara
it depends what your future adventures in 3D are to be.
if rendering DAZ figures in clothed and unclothes states you only desire studio is sufficient
but if creating landscapes, modelling stuff etc is more your thing Carrara or even Bryce may be worth considering.
I thought I read about the term being derived from the name of a famous artist, but perhaps I mis-remembered and it has more to do with a type of marble for sculpting - used by Michaelangelo for the Pieta for instance. (Wikipedia link)
Ha, those interesting screen shots there, like the puppeteer and vegetation. And it seems to have a "T" (for Text) tool.
I wonder if anyone could sketch a layout of where these things like Hexagon and Cararra, Blender and Maya and so on, fit in to the overall scheme of things. Of course it would be a hard thing to sort out and position: eg. Hexagon is free, while Cararra is like pushing $300 (US).
Here's a bit of history. Cararra, Bryce, and Poser were all created by the same original company (insert name here when I can remember it.) But the company didn't do so well, and was forced to sell off its assets. SmithMicro picked up Poser then. I can't remember who picked up Bryce (which is funny, considering that I got into 3D art through Bryce, so you'd think I'd know this.) And Cararra was picked up by a third company. Neither Bryce nor Cararra did well for their respective companies. Meantime, Daz, what used to be the reminants of Zygote - the company that built the content for Poser, Bryce, and Cararra, started developing their own software to combat Poser. The company grew strong enough that they were able to purchase Bryce and then shortly afterwards, Cararra. I don't exactly where Hexagon fit into the early days, but I know that they were out at the same time that Poser, Bryce, and Cararra were players for their original company. But I do know that they were related somehow - if only by the timeline.
Metacreations - itself the result of a merger between metaTools (the Kai plug-ins) and Fractal Design (Painter). As I recall it was less not doing well and more taking a Macromedia-like bet that the web was the future and ditching non-web oriented tools in favour of a thing for creating banner ads. Daz was split off from Zygote, but Zygote still exists. Hexagon was from Eovia, the company that bought Carrara from Metacreations.
Metacreations! Thank you, Richard. I don't know why I couldn't remember that.
And thanks for the clarification on the other parts. I didn't realize Eovia was the one who bought Carrara. I knew Hex was from them, though.
Smith Micro didn't buy Poser from Metacreations, it was sold to CuriousLabs, then to e-Frontier before Smith Micro bought it.
Bryce belonged to Corel before DAZ bought it.
We could do with a chart like one of those Rock Family Trees showing how band memberships have changed.
From a personal experience I can definitely recommend looking at Bryce as a "Daz Studio extension" instead of picking up a completely new environment such as Cararra. The main reason (for me) is that even despite the age of Bryce it still runs very smoothly with DS. I heavily use it myself to set up landscapes and/or sky sceneries and yah: it just works. Sometimes I make a render / setup in Bryce and then use it within Daz (using a primitive for example) but at other times I just select all my material and use the bridge ("send to Bryce") to make things work.
Each to their own, but I prefer the difference in programs. The different interfaces really help me to focus on what I need to focus on.