Changing skin color in NGS Anagenessis without the nails looking weird
in The Commons
How do you exactly change the skin tone after using the NGS? When I use it I notice it gets lighter. I've tried darkening the specular thing but it makes the nails grey or darker too, so what's the correct way of changing the skin tone without affecting the good details of the skin? Also how do you change he color of the eyebrows? like what programs should I use? Or what ways should I do?

Comments
I'm not sure - you might try asking here: http://www.daz3d.com/forums/discussion/110976/n-g-s-anagenessis-ii-revolution-commercial#latest
They might be able to help.
I put a little bit of color in the base color. Seems to work fine for me.
Laurie
Why not only select the skin and not the nails and lightening it?
If the nails are left natural they look weirdly white for the rest of the skin if you don't put the color in those as well.
Laurie
Rendered with the same lighting etc; the only difference is the adjustments to the shader, and the tweaking of the textures. It's actually a V4 skin I'm in the process of transferring to G3; slightly too pale atm, but just showing you it can be done, and can be made paler.
Just be aware, very pale takes longer to render. :)
The right part of the image is what it renders at using defaults by NGS2; I love this product btw.
How do you adjust the Colour? Or the tone of the skin?
This is a great set I love the mapleness of the skin tones in Iray when using low light. I also like the light bounce cuasics when using side Iray spot lights . To help you work around your issue you posted. you will find most of the skin tone adjustments can be fixed by tweaking the tone map and adjusting the Gamma settings in the render settings tab. Brighter light sources that create Lighter skin requires just a little less gamma. and then change the tone map color to a light blue to even the skin tone out and give it some redish color . the more blue you add to the tone map the more maple the skin tone becomes. these are good starting point adjustments for this skin set .