Is it possible to modify the HD morphs in RawArt's Massive Morph products?

Note: This same question applies to the MASSIVE Morphs for Genesis 3 Female, Genesis 2 Female, and Genesis 2 Male figures as well. 

I have been using MASSIVE Morphs for Genesis 3 Male(s) on G3M figure and I noticed that when I dial Raw_G3MMassive-HD or Raw_G3MMassiveX-HD to 100%, every part of the G3M figure becomes aesthetically defined in a muscular sense. I know that this is the normal behavior of these HD morphs, and I am happy with that.

It's just that I wish to know if it is possible to create a modified copy of these HD morphs that only alters the G3M figure from the neck down (make everything look ripped except the head, nose, and face). I ask of this, because, sometimes I don't want these HD morphs to make the figure's head and nose look crinkley. 

 

Comments

  • RawArtRawArt Posts: 6,082

    You would likely have to find a set of morphs specifically for the head and modify the shape that will until you get the look you want.

  • Is it possible to adjust the mesh resolution's resolution level and subdivision level on individual body parts on the G3M figure?

    If I can do that for G3M's head, then I think that would give me the desired effect with the Massive Morph on G3M.

     

  • scar_hand said:

    Is it possible to adjust the mesh resolution's resolution level and subdivision level on individual body parts on the G3M figure?

    If I can do that for G3M's head, then I think that would give me the desired effect with the Massive Morph on G3M.

    No, I'm afraid not.

  • pity two figures cannot be geografted to each other at the neck etc.

    or to another like a horse

  • OdaaOdaa Posts: 1,548
    edited February 2017

    Well, you could try this: Hide head on one G3M in scene tab. Load another one, hide everything but head. Parent second one to neck of first one. Morph first one to heart's content. Morph head of second one to heart's content, y-translating it and or scaling it if head gets out of position due to first one getting taller/bulkier.

    Pose first G3M. apply same pose to 2nd, parented G3M. 

    That's how we used to do it before geografts.

    (Good heavens, when did I get to be an "oldtimer" around here...?)

    Post edited by Odaa on
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