hi does anyone know how to reflect sunglasses

i cant seem to get the reflection of an item of person or animal in the sunglasses  can someone please help me ty so much 

Comments

  • lasagnamanlasagnaman Posts: 1,001

    i am using iray 

    by the way 

     

  • Serene NightSerene Night Posts: 17,704
    edited January 2017

    I would try adding a metallic or reflective Iray shader to the glass in question and you should get a reflection from it.

    Post edited by Serene Night on
  • lasagnamanlasagnaman Posts: 1,001

    hi thanks  where can i get the metallic or reflective iray shadeer 

  • FSMCDesignsFSMCDesigns Posts: 12,843

    Under Studio - Shader presets - IRAY - DAZ Uber, there should be a whole bunch of default IRAY shaders. You can also purchase plenty more from the store

  • lasagnamanlasagnaman Posts: 1,001

    thanks so much 

     

  • AllenArtAllenArt Posts: 7,175
    edited January 2017

    My favorite is regular glass (but with refraction changed to 1.00 to avoid the characters eyes looking 3 times their size...lol), and a top coat of about .5-.65 weight in "weighted" mode. Weighted mode gives a metallic sheen and is very reflective. In the image I have the top coat weight at .50.

    Laurie

    Sunglasses Reflective.png
    1000 x 875 - 716K
    Top Coat Sunglasses.JPG
    209 x 214 - 19K
    Post edited by AllenArt on
  • BeeMKayBeeMKay Posts: 7,019

    Also, you need something that reflects in the sunglasses; like in AllenArt's image.

  • lasagnamanlasagnaman Posts: 1,001

    where do i get that

  • ConnaticConnatic Posts: 287

    where do i get that

    This can be done in many ways.  You could place a prop in front of the glasses.  Or a plane with an image texture on it.  Or you could use an hdri in the Environment dome.

  • lasagnamanlasagnaman Posts: 1,001

    thank you 

  • lasagnamanlasagnaman Posts: 1,001

    ill try that 

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