What is the best overall in depth Daz Manual?

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  • Yep. Daz does lots of free docs, PAs do too. It does not benefit us to have ignorant customers. Nobody wants that hassle, lol. And I can say from experience that I know how to do many things but I spent $2200 in the Daz store last year (not counting everything I traded for). Knowledge also confers awareness of how long things take to do.

    There's a load of valuable documentation, no question, your own not the least.  Finding it though is another matter.  It pretty much comes down to one's ability to do a Google search. 

  • kyoto kidkyoto kid Posts: 41,854

    ...if they had an acutal useful search function here on the forums, that would help a lot  You enter a string like "Iray skin settings" in the search field but then it hits every instance of each single word in that string which is about as good as just paging at random through the forums manually. There is no filter for "individual post", "post title only", "post date", "post author" or advanced search features which search for the exact string as entered.

  • pdspds Posts: 593

     Knowledge also confers awareness of how long things take to do.

    Couldn't agree more with this, and it's one reason why, despite exploring creating my own content for fun, I am a heavy and frequent shopper here. I appreciate the time and effort that goes into top quality products and am only too happy to support those efforts with my purchases. Of course, bonus credit goes to PAs like you who provide such great support for your products and to the Daz Community in general.

  • CybersoxCybersox Posts: 9,277
    xyer0 said:

    The Complete Guide to DAZ Studio 4 by Paolo Ciccone (creator of Reality software interface for Luxrender), though not comprehensive (by my definition) and no longer up to date (because of Iray), is still very appropriate and informative for a beginner or intermediate user for technical, theoretical, and practical application. I bought the PDF version to keep it handy. However, a comprehensive Daz manual would be a fulltime job for its author.

    That book was a terrible disapointment... not only does it not cover anything that wasn't covered in DAZ's online documetation, but bascially the entire focus of the book seems to be to try and make DS work like Poser, to the point where he barely even touches on the included Genesis figures and focuses entirely on V4.  Anne Marie Rasmussen aka Rhiannon's newer book, A Primer for DAZ Studio (available via Amazon) is a much better and more balanced attempt at a comprehensive beginners manual, though the best thing I've seen to date is Ironman13's video tutorial set, now sold here at DAZ.   

  • wizwiz Posts: 1,100
    Havos said:
    wiz said:

    Yes, we need documentation! Your first guide is in my wishlist, waiting for a big sale. :). I would love a whole comprehensive manual for ALL DS functions and would buy that at the $45.00 price point. Maybe consider selling it on Amazon to prevent potential piracy and maybe get a wider customer base and full profit for yourself... Some people may want a physical print version too.

    Amazon keeps 65% and gives you 35%.

    https://kdp.amazon.com/help?topicId=A301WJ6XCJ8KW0

    Really, is this true for book sales? We publish our apps via Amazon, and the split is 30% Amazon, 70% for us, so I am surprised that the percentage is so bad for book sellers.

    Amazon has two royalty plans, 35% to the author and 70% to the author. The 35% plan is essentially unrestricted, you can set prices from $0.99 to $200. The 70% plan is only for books in a certain price range, $2.99 to $9.99 published in certain countries. Outside those countries, it drops back to 35%. If Amazon changes your price for you (which they can do at random times for reasons all their own) and it drops out of the $2.99 to $9.99 range, you're screwed, you get the 35%.

    Nothing good ever comes from the 70% plan.

  • CybersoxCybersox Posts: 9,277
    edited January 2017

    Something to mull on for those interested in writing guides... you don't have to write the full book all at once, nor do you need to find a publisher.  Amazon lets you sell books for the kindle of any length at any price of your choosing, and there are several people out there who are writing shorter works on DAZ Studio for the kindle library..  That's also where I bought both Ciccone and Rhianon's books, and both editions of Pardew's Figures, Characters and Avatars are there as well, with Ciccone's book being notable for being in color instead of the B&W you get with the standard print version... despite the fact that the kindle version is a third the price.  What I really like about the digital versions, though, is that it allows the authors to go back and make upgrades to the book whenever they want, so a book could be kept fairly current instead of slowly becoming obsolete with each new software upgrade.     

    Edit - also, some of the shorter books are available as part of Amazon's Kindle Unlimited program, so if you're already amember, they're $0.00 to read, but the author still gets a payment.  

    Post edited by Cybersox on
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