Get Fit for the New Year - Tell me it's not sexist.

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  • DustRiderDustRider Posts: 2,882

    Keep in mind that almost all (99%??) of the content sold here is created by PA's, which aren't employees of DAZ 3D, but individuals that are more like freelance artists. So when you say "take a chance, if it sells great, if it doesn't, don't make another one", you're asking them to make something they already expect from previous experiences won't sell, just to see if they are really right or wrong, and it's no big deal if it doesn't sell.

    This would be the same as your (or anyone's) employer asking you to work for free for 1-4 weeks (depending on the amount of work involved in the project) to make something that a few vocal clients have requested, yet the companies records show it won't be profitable. Since company profits are marginal, your employer asks you to spend half of your time on this project, and do the work with no pay, but will give you 50% of any profits from sales of the product. Your boss also stated that regardless of what you end up making on the project, these vocal clients will be very very happy that you made it. You also know that for the last 10 years the company has tried making similar products that were for the most part financial disasters, but a few "broke even". Now, how willing would you be to work for "free" on something that you probably won't recover your time investment on (i.e. the sales are so poor you end up making a couple of dollars and hour, when you normally make $12 and hour). How would you pay your bills if it doesn't make any money, how would your family feel about your working essentially for free just to make a few vocal clients happy, when they don't have enough to eat, or how would they feel when the electricity gets turned off because you can't pay the electric bill. I doubt most people would be willing to gamble their otherwise guaranteed paycheck by working for free on something that typically doesn't sell, but if it does they would get half the profits, especially if the job in question didn't pay that much to begin with (from all indications, the PA's do not get rich off of this, and some barley make minimum wage).

    While I understand that the lack of products for your preferred figure type (male in this case) can be frustrating, I think it's also important to understand that when you state something like; "Make a work-out pose set for men. If it sells, then it sells. If it doesn't, well, then don't make another one, or make a better one. Don't just NOT do it because you think it won't sell" you are essentially asking them to gamble with their income on your behalf. If you search the forums, you will see that in response to forum requests, many of the vendors have tried what you suggest, and the product(s) failed to produce the required number of sales.

    If anyone truly believes there is a huge potential market for the products you would like, that either aren't in the store, or are poorly represented in the current store offerings, may I suggest that you invest the time and energy and funds required to gain the proper skills to produce the products yourself, submitt them to DAZ 3D for sale, and sit back and enjoy your huge profits (or not).

     

     

  • SickleYieldSickleYield Posts: 7,649
    edited January 2017

    @SickleYield Sorry I rehashed the same old thing again. indecision

    I'm going to try this again.  Maybe this time I will copy to my deviantart and just link posts from now on.  If the same people pop up to argue with me again I'm going to stop the train there.

    So:

    The sad thing is that there are plenty of Published Artists that love male content.  In fact, a lot of the content that strikes you as sexist is being made by women.  This includes a majority of clothing artists - not to negate the contribution of men that work in clothes, I own a lot of Simon's work for instance, but to acknowledge that most of what you see in the newsletter was not made by straight guys sitting around going hur dur I like the boobs. 

    No, the deal is that we're in this to make a living, and demand for female content in literally every area is higher.  If you make a male version and a female version of something, the female version will usually sell literally twice as many copies.  There are exceptions, but they are exceptions to the rule. 

    Not only that, but making clothes is the riskiest specialty right now, because they're hard to rig for G3, they have to have photorealistic textures to get accepted, and they have to be able to support a lot of movement, which means a lot of custom morphs and rigging.  It can take a month to make an outfit where my little utilities I do take me three to five days before rendering.

    So when an artist says to themselves, "there's not enough workout clothing," they may well go to, "I'm going to make a female outfit and see how it does," and then "I'm not going to bother making the male version because it will be the same amount of work but pay me half as much.  Anyway, I can Cross-Figure it."

    And that's often as far as it gets.  Things like Eagle Guard and Rune do get made, by the artists that are so well-known and skilled that they can depend on their work selling because it's theirs (I think Luthbel could probably sell a male 70's discoteque outfit with a glitter jumpsuit and make it pay, he's a wizard)(and if Aarki made a wrestling jersey made of feathers I would buy it).  But I also fully understand why that can't happen with every outfit forever.  I myself make everything unisex if I can because 1. I want a male version for my use and 2. I need the female version to subsidize that.

    Post edited by SickleYield on
  • SimonJMSimonJM Posts: 6,067
    Llynara said:
    SimonJM said:

    Llynara: ... stop giving me render ideas! :)

     

    A long time back I did a dragon in stockings, does that count? cheeky

    Let's see them!

    You asked, don't blame me!!!

  • JOdelJOdel Posts: 6,317

    Just of general information: the Winter Silks ad was the header for this page. If I thoiught you had any control over that I would be seriously impressed.

  • Oso3DOso3D Posts: 15,085

    And lo... got wood?

     

    Forest Beautyp.png
    1080 x 1080 - 2M
  • FistyFisty Posts: 3,416

    Well I >was< working on something cool and sexy for the guys..  'til my content server broke down.  angry

    It'll get finished eventually, otherwise we won't be able to eat.

  • L'AdairL'Adair Posts: 9,479

    http://www.daz3d.com/fm-gym-sit-up-benches-poses

    http://www.daz3d.com/fm-gym-poses-workout-stations

    Here are some.... If you search work out poses, there are more...

    Also keep in mind, with a few adjustments most G3F poses will work for G3M. Also the Genesis 3 Cross figure resource kit can help convert some G3F items over to G3M, like clothing and hair. 

    I do this a lot. It works really well for the types of poses I consider gender neutral. And unless the right pose just happens to be for the base figure I'm working with, I have to make adjustments anyway... DS 4.9 makes it really easy, too, with the ability to not filter by content.

  • DaWaterRatDaWaterRat Posts: 2,885
    Fisty said:

    Well I >was< working on something cool and sexy for the guys..  'til my content server broke down.  angry

    It'll get finished eventually, otherwise we won't be able to eat.

    Ugh.  Sorry to hear that.  Know that I am patiently waiting with anticipation.  Just please release it around the first Friday of a month.  That's when I'm most likely to have funding avaialable. :)

  • FistyFisty Posts: 3,416
    edited January 2017

    Unfortunately I have no control over that..  once it gets through testing Daz sits on it until they get a group of products that sort of go together to release on the same day.

    Post edited by Fisty on
  • kyoto kidkyoto kid Posts: 41,873

    Llynara: ... stop giving me render ideas! :)

     

    ...ohh geez.... wink

  • kyoto kidkyoto kid Posts: 41,873
    BeeMKay said:

    I'm basically useless when it comes to posing. I'd get a part right, then pin that so it doesn't move, and when I try to move an arm, the only parts that move are the pinned parts. LMAO!

    I always click on the bone I want to move, and then use the Parameter tab (or posing tab) for fine tuning. Everything else is just a waste of time wheh it comes to fine tuning. Also, you usually don't need to pin anything.

    ...I do the same, particularly when two characters need to interact with each other.

  • kyoto kidkyoto kid Posts: 41,873

    I'm actually with Male-M3dia on the poses.  I never, ever use a pose on a figure that is at 100% the shape the pose was designed for, so I am always adjusting poses.  So unless a pose is ridiculously sexy (in which case it won't see a lot of use anyway) I have no problem using female poses on male figures and vice-versa.

    I wouldn't mind more Sexy Guy Stuff, but one thing I've definately learned is that, other than Shirtless, there's far less unity on what a "sexy guy" is than what a "sexy girl" is.

    ...I've often "cross gendered" pose sets

  • Serene NightSerene Night Posts: 17,704
    edited January 2017

    Poses arent that hard to make but I do admit it gets a bit boring when I buy sets to only have sexy female ones included pose-wise. Men do ride motorbikes, take showers and workout, and not everyone likes the over-sexualized female pose either. 

    Fortunately, I was frustrated enough by the lack of poses that I experimented and learned to make my own. It isn't as hard as you think, and then you aren't locked in to what pa's feel will sell.

    I also don't actually like using women's poses on men which is a frequent suggestion here.  I think they are bad enough on women by the time you remove all that sexy female backbend and hip sway you'd be halfway between making your own pose anyway.

    As far as clothing and other content goes  goes yeah there is an imbalance between the genders and quality issues with men's clothing as well. You can even see that in base figures sold by DAZ. Characters like Darius with baked on facial hair, and Lucian with his green toenails and red eyebrows. All speaks of a quality issues with the male lineup which isn't present in their female lineup counterparts.

    Post edited by Serene Night on
  • LlynaraLlynara Posts: 4,772
    SimonJM said:
    Llynara said:
    SimonJM said:

    Llynara: ... stop giving me render ideas! :)

     

    A long time back I did a dragon in stockings, does that count? cheeky

    Let's see them!

    You asked, don't blame me!!!

     

    And lo... got wood?

     

    My eyes! My eyes! LOL

    @sickleyield - That makes total sense. It's walking the fine line between art and business. Difficult to do, necessary to eat. Though if Luthbel or anyone else made a glittery. 70's male discotheque jumpsuit, I'd faint with delight. More Elvis stuff, please! LOL 

    @Fisty - Sorry to hear that! I'm sure when it does get released it'll be awesome :)

  • FistyFisty Posts: 3,416
    Llynara said:
    Though if Luthbel or anyone else made a glittery. 70's male discotheque jumpsuit, I'd faint with delight. More Elvis stuff, please! LOL

    That sounds like a fun project.  LOL

  • http://www.daz3d.com/fm-gym-sit-up-benches-poses

    http://www.daz3d.com/fm-gym-poses-workout-stations

    Here are some.... If you search work out poses, there are more...

    Yes, but those you mention all involve workout stations and machinery... Try finding lunges, plank, raised push-ups, stretches like these http://www.daz3d.com/z-exercise-studio-and-poses for G3M...

    How about these?  They are for Gia 7 but most should work for any G3 male.

    http://www.daz3d.com/early-morning-workout-with-gia-7

    HTH

  • SimonJM said:

    Llynara: ... stop giving me render ideas! :)

     

    A long time back I did a dragon in stockings, does that count? cheeky

    Only if she or he has suspenders (a garter belt) too. cheekycoolyes

  • ButchButch Posts: 800

    Some peoples idea of a monster ...

  • Male-M3diaMale-M3dia Posts: 3,584

     

    Fortunately, I was frustrated enough by the lack of poses that I experimented and learned to make my own. It isn't as hard as you think, and then you aren't locked in to what pa's feel will sell.

     

    Although it's not hard to make poses for personal use, most people lack the knack to show balance and movement in their poses for commercial sale. 

  • kyoto kidkyoto kid Posts: 41,873

    And lo... got wood?

     

    ..I love it.

  • Serene NightSerene Night Posts: 17,704
    edited January 2017

     

    Although it's not hard to make poses for personal use, most people lack the knack to show balance and movement in their poses for commercial sale. 

     don't know about that. I've seen a fair amount ofawkward boilerplate posing from pa's as well, especially in pro bundles. How many filler just standing there with clawlike fingers do we really need for men?  

    All posing takes is practice and observation from life. I think results similar to content currently available in the store are achievable to the average person if they are willing to invest the time and energy in some practice and observation of the human form.

    Post edited by Serene Night on
  • SimonJMSimonJM Posts: 6,067
    SimonJM said:

    Llynara: ... stop giving me render ideas! :)

     

    A long time back I did a dragon in stockings, does that count? cheeky

    Only if she or he has suspenders (a garter belt) too. cheekycoolyes

    Welll - go check it ;)

  • Male-M3diaMale-M3dia Posts: 3,584

     

    Although it's not hard to make poses for personal use, most people lack the knack to show balance and movement in their poses for commercial sale. 

     don't know about that. I've seen a fair amount ofawkward boilerplate posing from pa's as well, especially in pro bundles. How many filler just standing there with clawlike fingers do we really need for men?  

    All posing takes is practice and observation from life. I think results similar to content currently available in the store are achievable to the average person if they are willing to invest the time and energy in some practice and observation of the human form.

    Still, it does take a good eye to show the movement in a pose and translate that into something that has far less joints than an actual human, and lots of poses do get rejected behind the scene, regardless of the similarities in what is provided.

  • Serene NightSerene Night Posts: 17,704
    edited January 2017

    Still, it does take a good eye to show the movement in a pose and translate that into something that has far less joints than an actual human, and lots of poses do get rejected behind the scene, regardless of the similarities in what is provided.

    Fluid is ok  but it can also be Unrealistic . Especially in women's poses I think they go overboard in making them look boneless and fake . Real humans have spines and arches and aren't going trot around 6 inch heels with their backs at  impossible angles and their fingers and arms arched in twee  perfect poses. If poses are getting rejected in the quantity you suggest there are certainly approving  many devoid of any level of realistic body movement whatsoever. 

     

    Post edited by Serene Night on
  • LlynaraLlynara Posts: 4,772
    Butch said:

    Some peoples idea of a monster ...

    LMAO! Frighteningly good render!

  • SimonJMSimonJM Posts: 6,067

    How about ...

    Ho, ho, ho

  • Male-M3diaMale-M3dia Posts: 3,584

    Still, it does take a good eye to show the movement in a pose and translate that into something that has far less joints than an actual human, and lots of poses do get rejected behind the scene, regardless of the similarities in what is provided.

    Fluid is ok  but it can also be Unrealistic . Especially in women's poses I think they go overboard in making them look boneless and fake . Real humans have spines and arches and aren't going trot around 6 inch heels with their backs at  impossible angles and their fingers and arms arched in twee  perfect poses. If poses are getting rejected in the quantity you suggest there are certainly approving  many devoid of any level of realistic body movement whatsoever. 

     

    I think are diverging from my original point though, but honed in on the fact that it really isn't that easy to make poses.

  • Hey, I'm always looking for a good zoot suit for my warewolf characters...

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