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© 2025 Daz Productions Inc. All Rights Reserved.
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Kent?
I'm usually in nightmares... But they are sort of like dreams.
Sorry, if you misinterpreted anything... I wasn't being snarky or anything... I was being stupid, and that's something I can't help.
I didn't get the part about a mutual trade, which is cool... I don't like money, it complicates stuff and people never leave it in the right trashcan or in the requested denominations and the authorities are always... Eh, you know how it is... But yeah, fun is a lot of fun and we should all definitely have as much as possible in the time we have.
Your idea not hippy-dippyish, I think sharing makes the world a better place... Especially if you have something to share, like your voice or old lint covered peanuts you found in your pocket...
You probably don't want the peanuts, hu?
I'd never need any voiceovers, but if you get really desperate for someone who sounds a little like the Ronco guy, I'd be happy to help.
Anyway, happy holidays and an awesome New Year!
Same here man.
Hmmm...now I will have to see if it's even posible to find out what somebody from SW England sounds like. To me, Johnny Carson sounded 'almost neutral'.
*leaves thread open for detailed reading at some other time than high fever 1 in the morning tiredness*
I do amateur VO on occasion. I don't know if I'm any good, but I'm always game for a project out of sheer love. I have a VO site: voiceswhisper.10confessions.com
That being said, to respond to some of what I did manage to read, I get so blown away when folks here share their stuff. I'm planning a project myself at this time, although I don't know if I to animate it or go "webtoon" with it. Live action would be awesome, too, but I think that's above my abilities at this time.
Collaborating with folks in my opnion is a great way to learn more, especially if they have stuff to learn from. Currently the only animations I've been doing are for a Mohegan language project at moheganlanguage.com - but they're not very good.
Yep. Keeping this thread open. Rambling for the sake of getting convo announcements. LOL
Thanks for your reply. You have more professional voice experience than the average animator. Have you used lipsync software?
3D is cool all right, but for a number of reasons, the learning curve is steep. A 2D program is easier to pick up, and they do lipsync as well.
That makes sense. A lot of time and effort goes into moderating and maintaining these forums that we, the users, don't see. Why expend moderator resources on a subject that, for whatever reason, gets so little traction here.
I see people saying "DAZ should do this" and "DAZ ought to do that." I say, it is what it is.
As a retired engineer and writer, I don't have any trouble being explicit. Sometimes I'm TOO explicit. :-)
Below is a typical "legal agreement" I checked off the other day. It looks simple enough. We've all seen them. They must be good enough to hold water or they wouldn't be so common. How many people read what's in that little box, I wonder.
I will admit that excessive trust is and always has been my tragic flaw. Even my horoscope knows it. And I know that integrity was a lot more important in our society when I was a kid than it is today. If you're trying to tell me that there's a jungle right outside my door, and that I should behave in a defensive manner at all times, thank you. I need to be reminded of that from time to time (often).
But not usable for your application. That's a license agreement, not a talent release. Their intent isn't remotely the same.
There have been printed examples of simple and ready-to-go talent releases since before the Web, so it has nothing to with "the times we live in." The first one I ever used for photographic models I got back in 1972. It was a quarter page, and came in a gummed book where I could date it, have the model sign it, and tear it off for filing. Since your contacts are seldom in person, you might be able to do it email and accept an electronic signature.
Consider that for some uses, releases may be required, like submitting your video to a festival or exhibit. The submission rules may require releases for all recorded performances. You might as well get the releases when you can, rather than have to chase people down later -- or worse, re-record their sessions.
Like everything, legal agreements have their place. If, like me, you have no work to show, you have no problem.
I found something interesting today when I was on the Adobe Ambassador forum, trying to get on the list for Voco Beta testing , which is going to be available for creative cloud , there just no release date as of yet.
Anyway back to the subject. I found this web site is called Model talk in a link in the Adobe Ambassador forum which this software is to help in development of Voco. Its called Model Bank. a synthetic voice generator for medically impaired people loosing their voices.
I didn't have a chance to read much of it FAQ. I'm heading out visiting today but it maybe a alternative solution for voices needed for animation if anyone is interested, because all you do is type your script or speak in your own voice and it reads it, and speaks it back in a very clear synthetic, But convincing voice .
https://www.modeltalker.org/ & https://www.modeltalker.org/faq/#a You'll need an account to access it
This is very interesting, Ivy. Thanks. I'll give this a good read today. Of particular interest is the fact that it involves volunteering one's own voice.
Enjoy your day of visiting.
This is a "must happen" imo. At the start of any collaboration or delivery of service (vocal recordings) an agreement on the usage rights and voiceover release just might save a lot of problems later.
also
https://soundcloud.com/search/sets?q=voice%20acting
might help you find assets
many have creative commons licensing
I checked out there voice demos
after reading all of their bluster:
Below is an interactive text-to-speech form** that demonstrates ModelTalker when used with a professionally recorded and edited voice."
I was expecting
to hear the dulcet tones of "HAL9000" from the classic "2001 a space oddessy" movie
Are there some other "real" samples I mssed???
because its 1990's era computer voices to my jaded ears.
My Ghostreader software sounds way more convincing than what I heard on that site.
Ghostreader generated voice
I give up.
Picture this. I invite you to my house to help me put holiday dinner together for friends and family. You volunteer to do this and I accept. While there, you make a pot of coffee. A week later I get a letter from your lawyer. You expect payment for the service you have performed. I am unable to produce a document, signed by you, stating that you provided this "service" on a volunteer basis. Two years later a judge finds in your favor.
Personally I think that's an asinine scenario. Unfortunately for me, that isn't so obvious to a few here. I'm not here to shovel excrement against the incoming tide. I'm not here to preach either, even though it would come easily to me at the moment. Let me leave the discussion of legalities this thread has become with one thought: Any good idea can be taken to a ridiculous extreme.
Should any of you wish to work with me on a collaborative, tradeout, art-for-arts-sake basis, I would be pleased to hear from you privately. Otherwise I consider this to be a failed concept.
there is much on soundcloud, I just suggested a starting point searching voice acting, other tags might yield better results, one really has to look at individual tracks and collections and licensing.
That's pretty much what I thought. Once you select a voice other than the default American woman voice, it's all pretty much TTS. What I DID come away from the Modeltalker site with was that there is plenty of money waiting to be made in speech synthesis, and not from voice acting either.
Thanks. I'll have a look at it today. I've only glanced at it so far.
It's beginning to look like it's me, Audacity and TTS walking down the road together. So be it, then. Or to say it using my Irish accent,
WHALE OIL BEEF HOOKED!
You said this is going to be barter. Someone does voice over for you and you for that person. I saw this as going further as you said its a co-op. Someone does voiceover for someone else and that person reciprocates.
I'm sorry. I thought you asked for comments in your first post. And I assumed you wanted to do this on a professional level -- your use of terms like "associates" or "cooperative basis" sounds like more than just amateurism. Professionals get talent releases; have been for longer than anyone here has been alive.
The computer voice in War Games from the 1980s was the voice of the actor who played the professor in that movie. He was told to read the script part for the computer from end to beginning one word at a time. It was then rechopped so played forward was disjointed and mechanical. Chess? of game good a play to like you would. "Would you like to play a good game of chess?"
Do you have your script ready?
make sure you check the EULA for text to speech programs too!
some have very expensive commercial licensing!!!!!
I stick to the Microsoft redistributable SDK ones for this reason.
I would call it tradeout rather than barter. Like when a plumber fixes your toilet and in return, you repair his television. It's done all the time. It used to be, anyway. Thank you for the docs.
I'm not TOTALLY ANTI forms and such, but jeez, this shouldn't be like sex at a brothel. DAZ is a niche product, and DAZ animation is a niche among niches. We don't need to fall in love or anything, but IMO, it's a bit soon for lawyers.
I'm not afraid of somebody "robbing me" for an hour or two of my time. I like this work.
sadly everything is unconditional love until money rears it ugly head.
many a person has made an unexpected financial breakthrough only to find past associates wanting their pound of flesh, be it musos, artists, film producers.
Ask Ivy about the crap she went through with YouTube. It's like school, sucks the fun out of something that should be enjoyable.
No apology is needed. You are trying to help. I only know to use the terms I learned to use professionally. I am a rank beginner, barely able to animate a hole in the ground. In the future, anything can happen. When *I* have money, *everybody* has money. As it is, if I was offerred even a nickel for 3 seconds of animation, I would hire a parade to go down the street in front of my house.
Having experienced divorce, I do grasp this concept. I also know that, as we say, Chance favors the prepared mind. But, my people were from Missouri. I was taught, "Don't count your chickens before they're hatched."
I see what's going on on YT. I've had trouble with them in the past. I can contact them, tell them I'm a lawyer, tell them I own your work and they will act on it with no proof at all. Tough stuff.
Barefoot, I worked for years at a small company that specialized in subscription access to patent and trademark databases around the world. We had our own custom search engine to access this data. This little company was a moneymaker. One day I asked why we didn't handle copyright data. The short answer is, because it's a stinker. Nobody knows for sure who owns what. Think about it. You want to use a particular song for background music. Is it copyrighted? Nobody can say for sure. It's too complex. When does the copyright expire? It depends. Well then, what about "the rights of the artist?" What artist? Most IP is owned by the Corporation.
IP law is such a boondoggle.
Amen.
....................................
I'm going to start out small. A TV commercial lasts one minute. I'm going to spoof a 50s TV commercial or two. I will make them by compositing a number of very brief clips. This is an example of the first clip. This is just a storeyboard-type clip, of course - I will actually use the characters in my gallery, Beaverly is new. I'm working on her halo right now. :-) Anybody want to help me turn an obj into a light? or to animate visibility? These are the next lessons I have assigned to myself.
Sure, I can do all these voices myself. I may well end up doing just that. Before resigning myself to that, though, I thought I'd test the waters here. These little clips would lend themselves well to remote voice work. I'm going to make the first commercial up on the fly, very informally, no actual script. This is my research stash. I'll see where this leads.
So how to make money from this? Hell, I don't know. Maybe I'll end up making little hats and coats to sell on DAZ. When the time comes, I'll know. Now it's too soon.