I just did a restore figure pose & my character go moved back to (0, 0, 0) and put in a t-pose. I tried the same with zero figure pose and it seems the same.
I think though zero figure pose also sets all pose dials back to the default, moves to (0, 0, 0) and put in a t-pose.
Restore will work with the Memorize function...so you can set one pose/translation and then memorize it. Then make another. Restore will take it back to the memorized one, zero will remove all and take it back to default load point/pose.
Zero sets all (visible) proeprties to 0, Restore sets all (visible) properties to their Memorised values. That does mean you often need to use the Memorise sub-menu before Restore is useful, though some parameters may have a non-zero defualt to which Restore will reset them (for example Mouth Realism on the Genesis 3 figures).
Restore will work with the Memorize function...so you can set one pose/translation and then memorize it. Then make another. Restore will take it back to the memorized one, zero will remove all and take it back to default load point/pose.
So you do that to create what? keyframes for animate2/keyMate/graphMate? Or just to make sure you pose sets line up in a way that is continuous with a theme? eg. removing a shirt
Comments
I just did a restore figure pose & my character go moved back to (0, 0, 0) and put in a t-pose. I tried the same with zero figure pose and it seems the same.
I think though zero figure pose also sets all pose dials back to the default, moves to (0, 0, 0) and put in a t-pose.
Maybe someone will come by and explain to us.
Restore will work with the Memorize function...so you can set one pose/translation and then memorize it. Then make another. Restore will take it back to the memorized one, zero will remove all and take it back to default load point/pose.
Zero sets all (visible) proeprties to 0, Restore sets all (visible) properties to their Memorised values. That does mean you often need to use the Memorise sub-menu before Restore is useful, though some parameters may have a non-zero defualt to which Restore will reset them (for example Mouth Realism on the Genesis 3 figures).
edited to clarify.
So you do that to create what? keyframes for animate2/keyMate/graphMate? Or just to make sure you pose sets line up in a way that is continuous with a theme? eg. removing a shirt
i'll have to try this next week.
All of the above?
Honestly, I may have used it all of 3 times in the last 2 yrs...
You can also memorize morphs...
Think of it as a controllable 'undo' point.
Ah, makes sense. Thanks, everyone!