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Which is SubD - you don't have the High option for mesh resolution unless SubD is applied, setting it to base shows the geoemtry cage and not the SubD model. I wouldn't speculate on the likelihood of it getting fixed, especially as it may well depend on the developers of 3Delight rather than Daz itself (in 3Delight SubD is handled by the renderer, which is why we don't have to set a render SubD level).
Would a fur shader or LAMH work for grass? And if so, would such an approach take up too much ram or processing time?
...don't have Ultrascatter or LAMH. On a very tight budget as I am on a fixed income. Searching for Ultrascatter takes me to the Daz programme download page.
This is the product:
http://www.daz3d.com/ultrascatter-advanced-instancing-for-daz-studio
I agree, it is not cheap, and is certainly a lot more than this: http://www.daz3d.com/grass-shader-for-daz-studio, but it does have a lot of uses outside of just covering ground with grass/small plants. I got it at a significant discount during the sales, and I can definitely recommend it, but I can understand people feeling that this is yet another plug-in for a "free" app they need. Ideally this, and some other high utility plug-ins (like the light manager, and VRAM monitor plug-ins) should be available in DS.
LAMH can be quite heavy on system resources, particularly when exported/re-imported as obj for use in iRay. Instancing on the other hand can be relatively light on VRAM usage if you render using optimize for memory option. I had 50,000 instances of one grass plant in my woodland image above, but the resources consumed was really not that bad, less than that one character also in the scene.
I've used LAMH to make grass, but I have a grass shader in 3DL and grass props in Iray so there's less 'need' for me.
It's also possible to use LAMH to manage instances (supposedly, I've had no luck doing it myself), so you could use it to cover a surface with varied grass (or other item) stuff in a way that should work better than Ultrascatter.
...yeah pretty much out of my budget unless it hits Fastgrab or a flash sale. On top ot that I also do not have the Grass and Plant Pack for the meshes needed so that would be another 19$.
I still wonder how would that work with uneven ground without having to do a lot of tedious translation on the Y axis as it is not a shader which would conform to the ground surface?
The ultrascatter script handles that for you, as you select the uneven ground pane along with the item to be instanced. Ultra scatter then places the plants at the correct y position for you, it is fairly easy to use, and saves what would be hours of work to position all the instances manually.
...that's a nice feature. When using normal instancing, everything is on the same plane.
Still need to scrape up 50$ (about half what the 24 GB memory upgrade kit I need costs) somewhere and no challenges offering that big a prize right now.
But you said before, that your Windows version, limit the RAM to 16 GBytes, so upgrade to 24 GB will cost you even more and I am sorry for that.
Below is a Daz Studio iray render of scattered freebie grass model - https://www.sharecg.com/v/61467/5/3D-Model/Grass-models
over the terrain generated in Blender. Grass model needs to be resized to some smaller values - originally is around hundread meters long.
I attach a screenshot of how it looks a like in Blender, where I resized it, so import in Daz Studio work with .obj setup (one only needs to change axes to x y z).
That's good grass after you resize it.
Note that with ultrascatter you don't have to resize it if you set the size range to be small. Like, 'I want the grass to be 5% - 10% size'
...yeah I also need to get a W7 Pro OEM as well, total cost about 240$. Considering that when I built my system 24 GB of memory was around 750$ - 800$, that still is a significant savings.
This is why I have to refrain from any large content purchases for now as I need to continue saving up for the upgrades first. It still leaves me with rendering in CPU mode but at least the process would no longer be dumping to even slower swap mode on larger scenes.
... and another two iray renders of the freebie grass scattered over the sphere. George just want to be there ...
It needs a single rose.
and now I want to go cry
Ok, rose added and also a hint, on how he could possibly get there ...