Running Shoes 3 For Genesis 3 M and F GoZ doesn't work and no Morphs
Gator
Posts: 1,319
ARGH - The GoZ never works with these shoes it always says the topology changes. I've tried Export at Current Resolution checked & unchecked, even the deformations (which is then at zero pose). I tried modifying G3F's feet to go inside the shoe, and auto-follow follows it and still pokes through. 
The thing is, on 2 different Genesis 3 females now there is A LOT of poke-through with the outside of the foot and some with the toe. There's no morphs on the shoe to adjust for it. Only expand all, which gets them looking like they are wearing sneakers 4 or 5 sizes too big before poke-through is fixed. How to fix this?
Post edited by Gator on

Comments
If turning on the Smoothing Modifier doesn't work (assuming that it's not already on by default), then that sounds like something where you should be filing a technical support ticket, rather than trying to sent it to Zbrush to fix yourself. That's an actual problem with the way the shoe is made that either Daz or the vendor/PA should know how to fix.
Oops, thanks for the info.
I assumed the smoothing modifier was on (seems like it is by default for all the Genesis 3 clothing items I have). It's not by default. Turning it on worked.
Glad you found your solution. Another fix is to turn the view on the foot off. This only works if the area is fully covered by item. Works well for when the breasts poke through the outfit.
Yeah, on the view tried that but unfortunately the lower part of the ankle was visible. Thanks again!