Cayman Studio UVs and No Elf Ears
sandmanmax
Posts: 992
in The Commons
I'm a little disappointed because I actually love Cayman Studio's UV sets that allow the use of another character's texture on G3F and G2F. However, as soon as the geographs load, they wipe out any ear settings. No elf ears, no cat ears. Just human ears. You can't transfer active morph settings because there's nothing auto-fitted. Does anybody have any ideas how to fix this? Cayman??

Comments
Probably have to do a two step process...step one use this to get the desired skin to G3F, then 'bake' them to G3F with the Map Transfer utility. Then you would load the new texture maps and make new presets...all on the 'base'. Then with the new skin on the base, bring your morphs back in...
I wrote about this in the Commercial thread a few days ago. If the ear morph is not set to Auto Follow, then just check the Auto Follow before loading the geograft.
COOL! That worked perfectly. Thanks, Cayman. And I'll check out the other thread. I didn't think to look in the Commercial area.